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Title                    : Rendezvous Point
Version                  : 1.0
Release Date             : December 18, 2021
Author                   : Aspide
Email Address            : aspide1998@gmail.com
Description              : Assault map for UT99, part of the UT99.org 2021 No Rules Mapping Contest.
Other projects by author : A Friend In Need, MRCTF-RingsofSaturn and Marathon:Resurrection Patch 2.5
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--- Play Information ---
Game                    : UT99
New Sounds              : No
New Textures            : Yes (MyLevel)
New Music		: Yes
Known bugs              : See below.
--- Construction ---
Editor(s) used          : UnrealEd, GIMP, OpenMPT and Audacity.

Construction Time       : 42 days exactly.


Installation 
------------

This map requires all the oficial bonus packs of UT99.

Open the files of each folder and put them in the folders that correspond in your game's directory:
  
      .unr	         in UT/maps
      .umx               in UT/music
      .u                 in UT/system


Extended description:
--------------------
STORY:

The ruthless WarBoss is one of the most feared creatures of the galaxy, his name only brings brutality and carnage. Many have tried to
destroy him, but none of them have suceded, however one group of mercenaries are about to get the biggest chance to wipe out WarBoss
once and for all. After a reconnaissance team was sent to a planet that could have connections to WarBoss's operations, the mercenaries
received a message from that team, not only their suspicions were correct, but that planet is WarBoss's stronghold. However the biggest
news is that WarBoss has found a magical amulet that will most likely give him supernatural powers, there is no time to call for help from
other organizations in the galaxy, WarBoss must be stop now and the only ones that can do it is the mercenaries. 


PERSONAL NOTES:

This map is my first multiplayer map for UT99 (MRCTF-RingsofSaturn doesn't count as that was M:R), and I had a lot of fun making it,
I really wanted to push myself to the limit with this one. Also I'm shock I manage to release this map before the deadline of the contest,
I'm not good at time management.... This map was made as a love letter to all the original maps of Assault from UT99, I took at least one
element of all those maps and put them in these one, actually the name of the map (Rendezvous Point) has a double meaning, because this map
is like a meeting of all of those maps.

Known bugs :
--------------------

-Sometimes the bots on the attacking team don't bother to leave the ship at the beginning of the map, wait or kill them to fix this problem.
-After a spaceship has been captured, the attacking bots will get stuck inside of the ship for a short while. This is because of the 
 AssaultRandomizers.
-When the convoy is landing on the planet there are FPS drops.
-Sometimes bots get stuck on the caverns thanks to the elevator on the floor.
-Very rarely the attacking bots will stop trying to destroy the chains, this is a UT99 glitch.
-The final objective can be destroyed by the defending team, so be extra careful.
-If you are playing online, you need to set the orders of the attacking bots to attack or they will wonder around the map like idiots.

Credits:
--------------------

-GIMP, where I made the modifications to the textures.
-OpenMPT and Audacity.
-UMake, I recompile code thanks to this guy.
-Music:

     -Black Hole Sunscreen, by Michiel van den Bos.
     -Pinball, by Purple Motion.

-ebd, for the code from Star Shoal Chronicles: Episode Infinity.
-Stefan Daniel Schwarz, for his code from AssaultBonusPack.
-UsAaR33, for the WeaponHolder code from Xidia.
-Scott Kircher, for his code from AS-SkaarjBase.
-Chris "Azathoth" Pryor, for the TeamScriptedPawn code.
-Team Vortex, for their code of WorkingTriggeredAmbientSound.
-shutterstock.com where I found the texture of the red planet.
-UT99.org for their support.
-GT Interactive.
-Epic Games and Digital Extremes for making Unreal.
-Anyone I'm missing.

Permissions : 
------------------------- 

You may not use this level as a base to build additional levels. You are not 
allowed to commercially exploit this level without the author(s) explicit consent. 
You may distribute this level through any electronic medium, as long as you do 
not charge any type of fee. You must also attach this text file with the level. 

Unreal (c) and the Unreal logo are the registered trademarks of Epic Games, 
Inc. Distributed under license by GT Software, Inc. All other (c) logos and 
trademarks are the properties of their respective owners. 

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