UT-ServerMappack (TeamDeathMatch)
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Author: Jason "Jaymian" Julkowski             neojaymian@icqmail.com

Website: www.bartkus.net/chopchop

Installation: Place the .unr file into you UT map folder
              For TeamDeathMatch, unzip NBTeamGame and place it's contents into you UT
              system folder. Then choose Enhanced Team game from UT gametype.

About the pack: The idea of this mappack was to make a couple of maps that would be server friendly.
                While making these maps Here's what I tried to do.
                -Keep the poly count around or under 200 polies.
                -Use original UT textures.
                -Use a simple mirrored design.
                -Keep special effects to a minimum.
                All of these things should make for a small download time and chop free gameplay.
                
Other maps by me:  DM-Snipercamp  SFTDM/DM-Motorpool   SFTDM/DM-Restricted  
DM-Restrictedunderground  DM-A Case of the Mondays  DOM-TheUnderground
SFTDM-Mondays  DM-HuntingCabin  DM-Witka's Wadi

Known errors: DM-TeamTrainingCamp....
              DM-TeamTrenches-> The bot occationally get caught up in the trenches, 
              but usually work their way out. Also, the top of skybox doesn't line up,
              but that was the best texture for the color theme.

Thanks to: Beppo for his cool teamdeathmatch mod.
