Night's Edge: Wet Works

Version 1.2
---------------
 -Added 18 different types of cybernetic enhancement
 -Added weapon FN FAL
 -Added weapon Proximity Mine
 -Various minor bug fixes

Version 1.1
---------------
 -Fix to dedicated servers freezing during end game when no players are joined
 -Bots stop killing each other during preptime
 -Fixed looting on dedicated servers
 -Laser rifle damage increased
 -Cleaned up log error messages

Version 1.0
---------------
 -Sabotage playmode
 -Industrial Espionage playmode
 -Armor hit sound effects
 -Near miss sounds
 -Secondary attack mode available through alt-fire button
 -New weapons
 -Revised prices
 -More ammo types
 -Flashlight
 -Slower player speeds
 -Improved bot AI
 -Revised team menu
 -Spacebar closes child menus first, then root menu
 -Objective menu (default F3)
 -Must wait between stim uses
 -Advanced player control config
 -Tournament mode
 -Bullet penetration
 -Directional pain icons
 -More key binds
 -Less bounce in low aim mode
 -Low stamina increases weapon bounce
 -Bleeding and blood trails
 -Bandaging
 -Auto reload
 -Additional drugs
 -Fixes to weapon and muzzle flash positions in Night's Edge Arena mutator

Beta 5 (0.9.5)
--------------
 -Bug fixed where weapons freeze up in Night's Edge Arena
 -Fixed problem with Sako TRG-22 not spawning in Night's Edge Arena
 -Night's Edge Arena version of Ithaca's damage toned down
 -Debug messages removed

Beta 4 (0.9.4)
--------------
 -Grenade death message fixed
 -Vanishing armor bug fixed
 -Night's Edge weapons now avaiable in UT through the "Night's Edge Arena" mutator
 -Laser beam is no longer off-center
 -Bots and players no longer shoot through targets at extremely close range

Beta 3 (0.9.3)
--------------
 -Fixed a number of code issues that produced "Accessed None" warnings
 -Split the main .u file into three sub-files for smaller updates
 -Game browser should be fixed
 -Guns now properly damage glass and other breakables

Beta 2 (0.9.2)
--------------
 -Random spawn in practice mode fixed
 -Tournament mode "Fire to Ready" bug removed
 -Backspace as an alternate to right-clicking in menus
 -Stimpack bind key now works
 -Loot menu now closes when you are killed
