INF-Range Mappack (M16, Close Quarter, Urban Snipe, Jungle Snipe)
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Author: Jason "Jaymian" Julkowski            neojaymian@icqmail.com

Website: www.bartkus.net/chopchop

Installation: Place the .unr file into your INF map folder.
              Place the .uax file into your UT sound folder. 
                                                    
About the maps: The mappack includes four maps that should help your aim. With sounds on,
                you'll get to hear my annoying voice over the loudspeakers. Woohoo. The maps
                aren't pretty, or perfect, especially if you look anywhere but down range.
                I didn't want to waste time with areas of the maps that weren't important.
             
DM-INF-Range-M16: This map is a half assed replication of the Ft Irwin M16 range. 
                  You hit the button in the tower to start the targets. Listen 
                  to the announcements and follow the instructions to do the range
                  correctly. You'll need to score yourself, just like we had to at Ft Irwin.

DM-INF-Range-CloseQuarter: This map has two main areas, and a "secret" area. You start 
                           the ranges by entering the area. Follow the annoucements. 

DM-INF-Range-UrbanSnipe: Start the targets by hitting the button on the wall. 

DM-INF-Range-JungleSnipe: Start the targets by hitting the button near the ledge.                                           
 
Other maps by me:  DM-Snipercamp  SFTDM/DM-Motorpool   SFTDM/DM-Restricted  
                   DM-Restrictedunderground  DM-A Case of the Mondays  DOM-TheUnderground
                   SFTDM-Mondays  DM-HuntingCabin  SFTDM/DM-Witka's Wadi  UT/INF-ServerMappack
                   DM-SevernayaBunker  DOM/DM-INF-Severnaya  DOM/DM-INF-TheFlood DOM-INF-Domination 
                   DM/AS-INF-Trapped DM/DOM-INF-TheStash 

Known Errors: So many you'll lose count. The skyboxes have holes in them, but
              as long as you look downrange, errors should be small and unnoticable. 
    
Thanks to: INF community for the range idea and to anybody who plays my maps.

Note to Reviewers (if applicable): I was going to add the weapons meant for the ranges. It worked 
				   great in testing. However, with the infinite 2.87 delay, along 
				   with the possibility any future releases could mess it up, 
				   I left them out. These are not meant for TDM. More than one 
				   can play, but it works best if players are on the same team.
				      