CTF - Forsaken! (Final)
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Released  16/07/01 at 10:25pm (I'm Inside again :-T)



Author : Robert 'Master Builder' Parker
Email : robertwilliamparker@mrwhibble.freeserve.co.uk
Website : www.master-builder.org.uk (Not finished at the moment!)
AOL Aim : msterbuilder



This Is the FINAL version of Forsaken as I've really spent way to long on this map, so IF there are any remaining bugs, well thats life.
I've had constant lock ups, crashes & Windows protection errors while working on this map (all down to my bloody Athlon & mobo not the map)
so this has slowed down the amount of work I've been able to get done.

This version of the map has had some changes made to It, certain rooms that I either didnt like or that werent really being used have been removed.
I have added other ways Into the enemy bases but also (unfortunatly) had to remove some 'eye candy' from the level, the reflective floors In some
of the corridors were a REAL framerate killer so they had to go (sniff).

I'm not really sure what else I should put apart from the fact that this map was designed for play against the Bots & not really meant for
online play but I'm willing to be proved wrong.  The Bots have been the biggest nightmare, constantly getting stuck on walls, being confused
by lifts & having various other Bot related tantrums.  There still not perfect but the finishing date I set myself has now long passed so Its
time to move on.

There shoudent be any major bugs left In this map & all the necessary files have (should) been Included, If not email me but this situation shouldent
arise.

Well I hope you like this map as at times Its made me lose the will to live! (& my friends who've had to put up with my swearing)

As for what I'm doing next, If anyones Interested !?  I've been talking to a fellow mapper Drk about creating a series of SP levels for UT,
so hopefully something will come out of that as my hearts always been more In SP that multiplayer even thougth I love multiplayer of course.

Thats enougth chat from me I need to have a break from this PC & go OUTSIDE Into the Sun.......




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CTF- Forsaken! (Beta)
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Released 10/5/01 at 4:18am (Yes Im bloody tired :-T)


Ok.

As you may have noticed this IS a very BETA map so It does have some problems but should still be playable!
There will be all kinds of little Issues I havent had time to correct for example texture alignment & lighting.

BUT!

First a little history, dont worry I wont talk for to long.

This map was originaly an old Deathmatch map which I created a good couple of years back with the OLD & very clunky UnrealEd1.
Recently me & a friend decided to give It ago but after only a few minutes my friend couldent stomach playing It anymore!
So I decided to set myself the challenge of trying to turn this crappy old Dm map Into a decent map.

When the friend I mentioned found out about what I was going to do he suggested I tried converting It Into an CTF map.
Of course I called him a c... for suggesting such a stupid Idea & people on the streets pointed at him and laugthed...but...


Well here I am with a CTF version of that old Dm map......It was a nightmare from start to finish & I've had alot of
problems but you dont need to know this so I'll shut up.

** Insert: I've put a Pic of this friend (Sam) & myself In the level so you can try & find us & see why the ladies think were
both quite a catch! Ha!! ** *:-)

Lastly my original plan was to set the map on an orbiting space station & allow the player to either run around
Inside the tight & confined corridors of the station or as a counter-point float out of an airlock Into the vastness
of space & make thier way along the outside hull of the station.  Well guess what....I had so many problems when It came
to letting the player go outside that I had to scrap this Idea so It's kind of half the level It was meant to be.

Even bearing that fact In mind I still think this level was worth releasing!...but I want to know what you think & any feed back
Is appreciated. :-)

Anyways thats enougth talk, I hope you like my level.

Rob.
Master Builder


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INSTALATION :

0) Double click on the downloaded 'Forsaken!.Zip' file & you should find four files Inside.

ForsakenTex.Utx (Textures)
ForsakenFX.uax (Sound Fx)
CTF_Forsaken!.unr (The map Itself)
Read-Me!.txt (this file)

1) Place the 'CTF-Forsaken!.unr' file In your ?/Unrealtournament/maps folder.
2) Place the 'ForsakenFX.uax' file Into your ?/UnrealTournament/sounds folder.
3) Place the 'ForsakenTex.Utx' file Into your ?/UnrealTournament/textures folder.

Thats It, now just boot up UT then choose CTF.



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INSERT : PERFORMANCE PROBLEMS (11/05/01)

0) Recomended system specs : CPU 900mhz+, Ram 128+, VGA Geforce 1 or equivalent!
1) If your having framerate problems try lowering you colour depth from 32-bit to 16-bit.
2) Turning 'Decals' off can also give a performance boost.
3) Turning off 'Dynamic lighting' will help also.
4) Lowering your resolution can also make a big difference.
5) Playing the map with less Bots will help to.
6) Overclock you CPU/Graphics card....I'm kinda joking here but my machines overclocked as far as It will go!

To find these options when UT Is up & running click on 'Options',  followed by 'Preferences' & then 'Video'.

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Other maps by author :

GothRock :

A simple deathmatch map set In an old abandoned Nali temple.  Once again you will need a decent PC!


DM-GothRock : http://www.3ddownloads.com/?download_id=103636&server=newyork&check_id=90380
              or
              www.master-builder.org.uk/maps/GothRock.zip (When I've uploaded It!)

