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DOM-300K-Newfies
by Rob 'FraGnBraG' Burns
ReadMe File for Unreal Tournament
Release Date: Nov 28, 2008 
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TITLE: DOM-300K-Newfies
Filename: DOM-300K-Newfies.zip
Version: 1.0 
Player load: 6-12 players (best with teams of 4 or 5, imo :)
Last Update: Nov 28, 2008 
Author: Rob 'FraGnBraG' Burns
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INTENDED UT RENDERING DRIVER : 
OpenGL (UTGLR32) or later 
Late model D3D driver should be ok 

INTENDED UT BRIGHTNESS SETTING : 
5/10 (Press "F11" key when in-game).

eMail Address: Fragnbrag@gmail.com

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STORY:  

"YE CRUSTY CODFISHER" TAVERN, 7:00 PM, EST...

Patron: (Just walked up to the bar)
Keep: 	Arrrgg Matey! What'll it be?
Patron: Mug of yer stout, please!
Keep: 	(returns with the drink)  Here ye go lad, enjoy!
Patron: Kind empty in here tonight - What's up?
Keep:	Yeah, see ol' Angus over there...?
Patron:	What's wrong with him? He looks white as a ghost!
Keep:	That ol' looney shuffled in about an hour ago all in a panic -
	Goin' on about strange noises and thumping coming from out at 
        the Lighthouse on the point... crazy nonsense if you ask me!
Patron: That's the McDuffy's place out there, right? Those McDuffies 
        are nothin' but trouble if you ask me... what's the story?
Keep:   Well, word has it that Earl and Fred McDuffy have been brewing
	up a new batch of "Newfie Screech", which you know is not 
        exactly a legal passtime, and when Sherrif McCormick heard of 
        this, him and his deputy, Willard McTavish headed out to the  
        point to investigate... 
Patron: Keep going...
Keep:   Well seems the McDuffy boys found out the Sheriff was on his way
        and so they hid the Still in the cave under the lighthouse!  
Patron: What did they do with all the booze? Did they have to dump it 
        off  the wharf?
Keep:   No, rumor has it they drank it all, every last drop! 
Patron: My god man! they drank all that screech? The two of them?
	Are they still alive?
Keep:   That's the trouble! Nobody knows... The Sheriff and the deputy 
        went over there and couldn't find the McDuffy lads or their still!
	Last I'd heard they went into the cave and no ones heard anything 
	since... That's when ol' Angus came in here goin' on about 
        monsters at the lighthouse!!
Patron:	Hmm, there might be something to that!?
Keep:	Seems thats what everybody else here thought, too! They all gathered
	into a possee and headed out to the lighthouse, they all had their
        shotguns last I saw...
Patron:	(finishing his drink) Well thanks for the beer, and the story!
Keep:	Aye, take care!
Patron:	(leaving the tavern) 
        hmmm, Think I'll head out to the lighthouse...


Hope you enjoy the map!
FnB, Nov 28 2008 

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PERFORMANCE ISSUES
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None - it's a 300k map :)

CHEERS

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Play Information
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Game: Unreal Tournament
Level Name: DOM-300K-Newfies
Game Type: UT-DOM
Botmatch: Yes
Single Player: No
Teamplay: Yes
Violence: Yes
Blood: Yes
Gore: Yes
Difficulty Settings: Only For Bots
New Textures: stock textures
New Sounds: No, not really...
New Music: no
Mods: No
Mutators: No

# of Players: 6 to 12 :)  

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Inventory
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----------------------------------
Weapons and pickups 
----------------------------------
Hmm... enough guns, ammo and goodies.
A good amount of health and pickups as well :)

===AND===

some books to use (iykwim)

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Construction
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Base: Original Map

Build Time: hmm... the little houses were ganked from an old unreleased 
village type CTF map of mine from year 2001 - the rest took about 5 hours 
to think about and build - tweaked it a few more hours after that, so, 
maybe about 10 hours altogether to get it all into 300k :)  The map was 
actually built for Blito's 2006 300k compo but back then I gave up trying to 
reduce it below the 387k size it was stuck at.  Zipped it all up for the 
shelf and then started another map.

This time around I simply unzipped the map, loaded it UP, noticed all the 
darkish textures used everywhere and so elected to drop the shadow detail 
to "low" for all except the skybox. Rebuilt the bugger, saved, copied, 
reloaded the copy, select the brushes, delete, save, and presto 295K. Well 
Go figur! Guess I should have stuck with it a bit longer back in 2006, lol!

Editor(s) Used: 

UnrealEd2, PSP8 

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Mods
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none required...

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Installation
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Unzip the DOM-300K-Newfies.zip file and place *.unr in your Unreal 
Tournament/Maps directory, then either doubleclick on it, or 
type 'open DOM-300K-Newfies' in the console or select the Map in 
a Botmatch or an Internet game.

*.unr files go in Maps/
*.utx files go in Textures/
*.umx files go in Music/
*.uax files go in Sounds/
*.u and *.int files go in System/

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Additional files:
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none

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AUTHOR NOTES:
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Set bNoMonsters = false in your UnrealTounament.ini to be able to 
spawn the big Newfie monsters, otherwise it's just a regular map :)

------------------------
Known deficiencies:
------------------------
well. it's rather spammy - especially in the little newfie houses :)
The big Newfie titans sometimes walk up on things (like the ramps
and porches of the newfie houses) and appear to hang in the air a bit...
oh well. well there's no drop off the edges of the island - couldn't do 
that in 300k and keep the little bit of details that i had...
Can't really think of anythings else.

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CREDITS:
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Blito3 of course, for having these very FUN contests!!!

Thanks to the UP testers for feedback (in 2006). I can't remember exactly
who except for Tom_caT, so just a general thanks to everyone who looked 
at the map - you might remember who you are (or maybe not)!

Guess that's it :) hope i didn't forget anyone or anything...

FNB

--------------------------------------------------------------
Other Levels By Author:
--------------------------------------------------------------

-------------------
UT99 Levels:
-------------------

1. DM-FNB-RingOfStones 
- Ancient - Alien world temple arena 
(released January 2003 - UT99)

2. CTF-FNB-SpaceJunk 
- Tech - Huge orbital space com platform 
(released August 2003 - UT99)

3. CTF-FNB-Rusty 
- Industrial - Big, gritty, rusty, wet, deadly 
(released January 2004 - UT99)

4. CTF-FNB-Rusty][ 
- Industrial - Improved version of "Rusty" 
(released February 2004 - UT99)

5. DM-FNB-BarrelOfFun 
- Industrial - mechanized unreal FUN! 
(released March 2004 - UT99)

6. CTF-FNB-SpacePods 
- Tech - starship CTF 
(released April 2004 - UT99)

7. DM-CTC-DeadlyWorship 
- Gothic - Mideaval religious deathmatch 
(released December 2004 - UT99 with CTC Vol.2 mappack )

8. CTF-FNB-HyperFrag 
- Tech - OMG another starship CTF 
(released as CTF-FoT-HyperFrag with Swanky's 
FlagsOfTime mappack August 2005 - UT99)

9. CTF-FNB-OrionsRevenge 
- Tech - Land-based sort-of future refinery type 
deal having an Orions Curse theme twist... 
(released September 2005 - UT99)

10. CTF-FNB-HyperFrag (V2) 
- Tech - VERSION 2 completely re-bot-pathed the map and 
fixed problem with BOT FC not leaving the enemy base. 
(released December 2005 - UT99)

11. CTF-CTC-Thadaus 
- Gothic - Mideaval / Ancient Labyrinth - quite large :)
Original map was released with CTC3 mappack, October 2005. 
(Stand alone version released December 2005 - UT99)

12. CTF-CTC-WarpCoreSE
- Tech - updated version of Warp Engine Research facility CTF. 
Original map was released with CTC3 mappack, October 2005. 
(SE released December 2005 - UT99)

13. DM-FoT-SimpleX 
- Future Tech - Industrial Gas Refinery Rig located on Mars :)
Released in the Frags-of-Time Vol.2 MapPack, late April 2006. 

14. DM-FNB-SimpleX 
- Future Tech - Industrial Gas Refinery Rig located on Mars.
This is the original design, never meant for older computers.
(Released May 2006 - UT99 ) 

15. DOM-FNB-SimpleX 
- Future Tech - Industrial Gas Refinery Rig located on Mars.
3-Control-Point DOM map based on DM-FoT-SimpleX. 
(Released May 2006 - UT99 ) 

16. DM-300K-DantesArena
- Ancient theme, a simple but roomy temple of sorts.
Regular version of Dante's Arena.
(Released UnrealPlayground Dec 2006 - UT99 ) 
Released in Blito3's 300k Contest MapPack, Jan 2007. 

17. DM-300K-1vs1-DantesArena
- Ancient theme, a simple temple of sorts.
Half-Sized Duel map version of Dante's Arena.
(Released UnrealPlayground Dec 2006 - UT99 ) 
Released in Blito3's 300k Contest MapPack, Jan 2007. 

18. CTF-300K-ElectricDream 
- Industrialish theme, straight-forward multi-route CTF.
(Released UnrealPlayground Dec 2006 - UT99 ) 
Released in Blito3's 300k Contest MapPack, Jan 2007. 

19. CTF-300K-CastleFraG 
- Mideval Castle theme - Convaluted Multi-route CTF.
(Released UnrealPlayground Dec 2006 - UT99 ) 
Released in Blito3's 300k Contest MapPack, Jan 2007. 

20. CTF-UPBG-RockEmSockEmFNBv3
- Replica of an old broken Rock'Em Sock'Em Robots game.
Made for Unreal Playground Board-Game Contest, July 2007. 
(Released July 2007 - UT99 ) 

21. AS-FoT-OrionsCursePart1 
- Future Tech: First part of an assault series based on 
Orion Station locale. Released in TimeWarp Crew's 
Forts-of-Time (Volume 1) MapPack, August 2007. 

22 .CTF-300K-GOMP
- Weird Alien theme - Straight forward CTF for 12-16 players.
Built for Blito3's 300k CTF Contest Jan 2007. 
(Released at Unreal Playground October 2007 - UT99) 

23. CTF-FNB-TrekWOOT 
- Start Trek space theme: Large LowGrav CTF based on 
StarTrek Voyager T.V. show. Good for 10-20 players.
(Released at Unreal Playground January 2008 - UT99) 

24. DOM-FNB-Assimilated
- Start Trek BORG theme: Large DOM takes place inside a 
BORG cube - based on StarTrek Voyager T.V. show. Good for 
10-20 players. (Released Unreal Playground June 2008 - UT99) 

25. CTF-FoT-OrionsCursePart2 
- Future Tech: Second part of a map series based on Orion 
Station locale. CTF Battle in the Station Operations Complex. 
10-16 players. (Released in TimeWarp Crew's Fate-of-Time 
MapPack, Nov 2008.) 

26. CTF-300K-OMEGA 
- Ancient Egypt theme, zippy mover based CTF.
(Released UnrealPlayground Nov 2008 - UT99 ) 
First map entry for Blito3's Annual 300k Contest, Nov-Dec 2008.

27. CTF-300K-UrbanFrag 
- Urbanish rooftop themed CTF, complete with Lift-jumps! 
(Released UnrealPlayground Nov 2008 - UT99 ) 
Second map entry for Blito3's Annual 300k Contest, Nov-Dec 2008.

28. DM-300K-Parched 
- Another Ancient Egypt theme (much better done this time :) 
2-6 players (Released UnrealPlayground Nov 2008 - UT99 ) 
Third map entry for Blito3's Annual 300k Contest, Nov-Dec 2008.

29. DOM-300K-Newfies (THIS MAP)
- 6-12 player DOM match on a small Newfoundland lighthouse isle.
Better stay away from the newfies still cause you might piss them off 
and then you'll be sorry!!! (Released UnrealPlayground Nov 2008 - UT99 ) 
Fourth map entry for Blito3's Annual 300k Contest, Nov-Dec 2008.


----------------------
UT2004 Levels:
----------------------

1. DM-1on1-Q2SuddenDeath
- Tech Industrial - fave old Q2 duelin' map
(released August 2004 - UT2004)

-----------------------
Work-In-Progress:
-----------------------
Still have some UT99 projects to finish, a small bunch - a few other 
projects including UT2004 and UT3 maps are still sitting there and I 
likely will not work on those until the few UT99 maps are done – 
It's become very hard to find time to do any mapping :( so i'll do 
what I can - we'll have to see how it goes... :)

-----------------------
MAP DOWNLOADS:
-----------------------
All released FraGnBraG maps are available from:
Unreal Playground - http://www.unrealplayground.com/mapper.php?id=1014

NaliCity - http://nalicity.beyondunreal.com/view_author.php?aid=1908
Maps also usually available from MapRaider, Levels4You, and sometimes Insite!


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Copyright / Permissions
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=======================================
This level is copyright by Rob 'FraGnBraG' Burns 2006, 2008.
Authors may NOT use this level as a base to build additional levels
without explicit permission from the Original Author (ME!!)
=======================================
You are NOT allowed to commercially exploit this level, i.e. put it
on a CD or any other electronic medium that is sold for money without
my explicit permission! You MAY distribute this level through any
electronic network (internet (web/ftp), FIDO, local BBS etc.), 
provided you include this file and leave the archive intact.

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed
by GT Interactive Software, Inc. under license. UNREAL and the UNREAL
logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.
UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved.
Distributed by GT Interactive Software, Inc. under license.
UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.

This ReadMe is BASED ON THE Template generated by UTReadMeTemplate.cgi
created by FuzzBuster{G3} for NaliCity.

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COMMENTS AND SUGGESTIONS ARE ALWAYS WELCOME....
HOPE YOU ENJOY THE MAP!
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FNB, NOVEMBER 28, 2008

EOF
