** CTFM - Deck16][ **
Version			1.0
Author 			Conversion By <MOiN>_Lord`Coloth
EMail			LordColothOL@Compuserve.de - for feedback and stuff..
Original Lvl		DM-Deck16][
Released		Jan 2001
Description		DM-Deck16][ converted to CTFM-Deck16][ for WyzardsīMulti-Team CTF


** Map-Information **
SinglePlayer		Yes, fun to play although not perfect
New Sounds & Graphic 	No
Known Bugs		None...so far
Note			Another fast-paced "high frag" map. By the way : The teleporter exit was changed in order to avoid shortcuts for the red team.

** Mapping-Information **
Editor used 		UnrealED2
Constrution Time	Some Days
IMPORTANT		Normal Flagbases are used, so this one should work on CTF4...(i didnīt test it)
			No MCTF-Flagkillzones are used...so no problem with the bug on MultiCTF-Beta4


WHAT ELSE DO YOU NEED ?
Wyzards MultiteamCTF Mod. You find it (along with other great maps) at www.planetunreal.com/multictf/


** Thanx to **
<MOiN>_Junior & <MOiN>_Mitch for playtesting
Wyzard for his great mod & the possibility to publish this map


** Copyright / Permissions **
Do with this level whatever you want but give me credits for it.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.

I know you canīt expect playing MultiCTF on Deck16, so have fun now!
Lord`Coloth
