Unreal Tournament Map

================================================================
Title                   : Twin Valley
Version                 : 2
Release Date            : 09/16/2000
Filename                : CTF-TwinValley2.unr
Author                  : Mark "OZ" Austin
Email Address           : mark.austin@btinternet.com
Web Page                : http://decyber.solgames.com/oz
			  http://www.decyber.com
                          http://www.decyber.com/ozworld (new site...under construction)

Additional Work		: Forest "Soul-Crusher" Zachman
Email Address		: soul-crusher@cosmicmonstersinc.com
Web Page                : http://www.cosmicmonstersinc.com

Description             : My first attempt at an Unreal Tournament map,in fact my first
			  try at a CTF map for that matter.The architecture was pretty
			  straight stuff but the bots....well that took a little while 
                          longer.See,the map was finished a while before i released it 
			  but I wanted to make sure the bots were the best they could
			  be.Sure I could release the map and it might go down well with
                          online players where they are fighting against human enemies,
			  but.....and I think this is really important....a UT map HAS
			  to have good bot support.After all what is the point of having
			  all those lovely team commands when all they do is walk into
                          walls,get stuck on lifts and generally shout "Doh!!!"

Updates(By Soul-Crusher): Added Zone Location strings to the map.  Also added a few other
			  minor changes, like a picture and some minor bot tweaks.

Where to get this map   : Decyber - http://www.decyber.com
                               or   http://www.decyber.solgames.com/oz
					
Other levels by author  : DmFlack
			  DmJackal
			  DmObservatory
			  DmDecyberDome
			  DmNoddy
			  DmSpacewreck
			  DmDecyberbridge
                          Dkdecyberina
			  DMWashboard
			  DmDecyberChurch
			  DmEightballExpress
			  DmLohmannsLair

Additional Credits to   : Epic Megagames (http://unreal.epicgames.com/)
                          Michael Lohmann of Decyber for helping me
			  promote my maps.
                          Andrew (Mina) Austin and Nick (MAD) Pearce for testing it.
			  
			  
Date:4/11/98

================================================================
--- Play Information ---
Game                    : Unreal Tournament
                                 
Level Name              : Twin Valley (CTF-TwinValley.unr)             

Game Type               : Capture the Flag
Single Player           : yes
Multiplayer             : yes
New Sounds              : No
New Graphics            : No
Known bugs              : None

--- Construction ---
Editor(s) used          : UnrealEd 
Base                    : New level


Installation
------------
   Unzip the file CTF-Twinvalley.unr into your UnrealTournament\maps directory.
You can then choose CTF-Twinvalley from the "start practice session\capture the
 flag" menu.


Copyright / Permissions
-----------------------
This level is copyrighted by Mark Austin 1999.
Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this BSP through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
