================================================================
                                                       Dm-Way_2_to_4  for Unreal Tournament

Title                             :         DM-Way_2_to_4.unr        
Version                       :          v.02
Release Date             :          11:14 AM 21/04/00
Filename                     :          DM-Way_2_to_4.zip
Author(s)                   :          Shade (Matthew M Ramshaw)
Email Address            :          shade@ozunreal.com
		    or    ramshawm@iinet.net.au

Web Page                         :   http://www.ozunreal.com/hosted/shade/index.html
		or    :   http://www.iinet.net.au/~ramshawm/index.html
			
Description                       :  A  Deathmatch designed for 2 - 4  players  and/or bots.
                                       





Where to get this map   : http://www.ozunreal.com/hosted/shade/index.html
		or     http://www.iinet.net.au/~ramshawm/index.html
			
Other levels by author   : Unreal Tournament
			DM-Aspire
			DM-Beng
			DM-ChildhoodsEnd
			DM-Hegemony      
			DM-Way_2_to_4 (this file)
 
		          Unreal
			DM-Max
			DM-Shade
			DM-SkaarjSewer1
			DM-LlSaru
			DM-Rammy
			
		          Quake2
			DM-Shade2
		                  

		          Quake
			DM-Shade1	





Additional Credits to    : The OzUnreal Beta Testers for all their helpful opinions. They are:
                                          Harmonics, garF, 'Q',  David P, Bitchass, Sannibal and Ratlord.

================================================================
--- Play Information ---
Game                          :       Unreal Tournament
Level Name                :       DM-Way_2_to_4.unr
Single Player              :       No
Cooperative               :       No
Deathmatch               :       Yes!
Dark Match                :        No
Difficulty Settings      :        No
New Sounds              :        No 
New Graphics           :         No
NewUnrealScript      :         No  
External DLLs           :         No
Known bugs              :        A few 'HOM' effects at the front area where the straight stairs  are. When looking up towards  the  level and / or ceiling above in peripheral view.Heaps of tweaking and redesigning the brushes in that entire area still could not completely remove them but are rarely, if ever, noticeable during gameplay (unless you're  specifically looking for them) as with most HOM effects found in most of the professional and user made maps, unfortunately this appears to be a limit of the engine.
Of course if you find any bugs PLEASE report them as I will update and correct them as soon as possible. :) VERSION 2 - fixed misaligned brush.

--- Construction ---
Editor(s) used             :     UnrealEd Beta (UT version 413)

Base                              :    From scratch

Construction Time       :    Off and on for four months. (together with five other 2_to_4  player maps to be released as this year  progresses ; with the same suffix: '2_to_4' added for easy identification as smallish maps when browsing through internet sites with heaps of files)

Installation                    :    Unzip the  DM-Way_2_to_4.unr file into your UnrealTournament/Maps directory.
------------


                  
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Author's Notes       : A  DeathMatch designed for 2 -4  players, though it is also good for those who like lots of players in a small map.This map is one of a half dozen smaller maps that I have been  working on for the last four months and will eventually be added to a  '2_to_4'  player  MapPack' when the other five are finished (sometime later in the year).The map has been extensively beta tested for bot and human play and works really well for both.The bots do use the jumpboots to get the 'U' damage, though at times they may take a couple of attempts as they seem to prefer using the translocator in that area.
Thanks for the advice and  criticism I have received from other mappers and reviewers and most of all the players in this  great community ; I have tried to incorporate much of the helpful advice in this new map...The entire level has been thoroughly beta tested in several stages of production and is alot of fun.
--------------


Copyright / Permissions
-----------------------
This level is copyrighted by Matthew M Ramshaw (aka Shade) 2000.

Authors may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
