Changelist from v1.0 to v2.0:
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- Added 'Lite' team balancer, which allows the server to stay pure, at the cost of some settings
- Added WebAdmin integration, for configuring TitanTeamFix
- Added score, damage and ELO rank based team shuffling (partially based upon 'GOW Justice' by GOW_PacerX: www.ut3gow.com/GOWJustice)
- Added settings for ignoring idle players
- Added settings to customize displayed messages (WebAdmin uses colour picker by Steve Wittens: http://acko.net/dev/farbtastic)
- Hooked in team change and spectate notifications from patch 2.0; the main balancer should instantly recognise uneven teams
- Added check for compatibility with 'GOW Justice'; TitanTeamFix's team shuffling is disabled, when 'GOW Justice' is detected
- Fixed issue where balancing code might not have prioritized recently joined players for switching
- Added .ini options for configuring the way in which TTF prioritizes players for switching
- Fixed compatibility with Battle Team Arena
- Players which have not yet loaded the current level (e.g. downloading players) are not counted, or considered for switching
- Removed some deprecated .ini values
- Ajusted code to not switch titans
- Added code to allow the normal balancer to override the 'Lite' balancer, when it is loaded
- Disabled adding the balancer for seamless travel
- Added a .ini option to tweak the time limit where players are considered 'recently joined'
- Fixed issue where preferred team adjustments would sometimes stack teams, when 'Prefer Losing Team' was set
- Other forgotten tweaks/fixes

