====================================================================================
ReadMe for BattleRPG P1
====================================================================================
Author:       Nico de Vries
Platform:     Unreal Tournament 3 (tested with 1.0 and 1.01 beta 4 server and with 
              1.01 beta 4 client)
Website:      www.onsrpg.com (BattleRPG forum can be used for feedback and requests)
Release date: December 9 2007
Version:      P1 (Prototype 1)

====================================================================================
Installation
====================================================================================
Windows:

Store the .u file(s) in your ..\UTGame\CookedPC\ directory.
Store the .upk file(s) in your ..\UTGame\CookedPC\ directory.
Store the .ini file(s) in your ..\UTGame\Config\ directory.

If you have multiple users in Windows make sure you use the proper My Games directory.

Linux:

Still awaiting Linux server to determine this.

REMARK: the .uc files contain sourcecode for those who are interested in that. They 
are not needed to use and run BattleRPG.

REMARK: This version of BattleRPG has no configuration options. Future versions
will add configutation options.

STATUS: The BattleRPG P1 prototype is fully functional and operational. It has 
been fully tested to work standalone and with dedicated servers (tested with 1.0 
and 1.01 beta 4 server and with 1.01 beta 4 client, due to a bug in the retail  
version the custom scoreboard will only work with 1.01 beta 4 clients). It is however 
a first step. Future prototypes will probably add things like magic weapons, 
magic vehicles, artifacts, abilities and ability management. Once most of those 
are implemented it will no longer be a prototype and will become BattleRPG V1.

====================================================================================
Manual
====================================================================================
With BattleRPG each player gets a persistent level and persistent experience. This 
means the server keeps a database and remembers your achievements permanently. For 
each point you score you get experience, if you have enough experience you go to 
the next level:
 * The first 10 levels are very easy to get players to learn how RPG works
 * Reaching level 80 requires some serious playing but is doable
 * Level 100 is tougher to reach
 * Over level 100 it becomes extremely hard

Besides experience and levels you also collect Mana. Mana is not persisent, if you
leave the server you lose your Mana. If you collect 100 Mana points you get 
999 health, you get all weapons and your Mana is reset to 0.

What powers do you get for your levels:
 * For each level you get 1 bonus health
 * For each level you get 0.5% faster weapons
 * For each level you get 0.5% faster walking (quickfoot) and swimming
 * For each level you can jump 0.5% higher
 * For level 20 and higher you regain health at 1 health per 20 levels per second
 * For level 25 and higher you get the ability to dodge jump
 * For level 50 and higher you get 2 ammo per second for your current weapon

So for example someone at level 50 starts with 125 health, has 25% more weapon speed, 
25% faster walking, can jump 25% higher etc.

====================================================================================
Changes
====================================================================================
-> P1
First version.

====================================================================================
Thanks to (for inspiration and many many sugestions)
====================================================================================
Communities: www.onsrpg.com, ut2004.titaninternet.co.uk, www.disastrousconsequences.com
People: Mysterial, Druid, Fluffy (Dezz), Strifer, Shambler, Piglet, Jrubzjeknf, BrockSamson

====================================================================================
BattleRPG Copyright (C) 2007 Nico de Vries.

BattleRPG is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see http://www.gnu.org/licenses/.

This program also contains elements (e.g. graphics and certain code fragments) 
which are Copyright 1998-2007 Epic Games, Inc. All Rights Reserved. That part 
is covered by the Epic license and not by the GPL.
====================================================================================