
        Senior Airwoman Una Pennrose for UT3

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Custom character for UT3

Version 1.4

Original character designed, modeled, textured, and rigged by Tristikov (www.tristancobbanimation.com).

- Custom family

- Custom Faction "Avania"

- Two and one half distinct costumes included, plus variations

- Modular design, included parts allow for different combinations (Avania Common 1 Pack includes additional thigh parts)

- Red/Blue/default distinct team colors

- Custom tail bones and physics (requires Avania Arms & Anims to be installed; see Installion below)

Parts included in Pennrose package:

- Pennrose Head (Colors: Normal)
- Pennrose Hair + Tail (Default, short cut, equip in the head slot)(Colors: Normal, Red, Blue)
- Pennrose Cigarette (equip in facemask slot)(Colors: Normal)
- Pennrose Bandana (equip in the goggles slot)(Colors:Normal, Red, Blue)

- Pennrose Hair (Optional, non-default, short cut, equip in the head slot)(Colors: Normal)

Costume 1
- Pennrose Torso 1 (leather jacket and tank top)(Colors: Normal, Red, Blue)
- Pennrose Arms 1 (leather jacket)(Colors: Normal)
- Pennrose Thighs 1 (shorts and belt with sidearm)(Colors: Normal, Red, Blue)
- Pennrose Thighs 1b (shorts and no belt)(Colors: Normal, Red, Blue)
- Pennrose Boots 1 (spats and boot knife)(Colors: Normal, Red, Blue)
- Pennrose Boots 1b (bare legs and boot knife)(Colors: Normal, Red, Blue)
- Pennrose Boots 1c (bare legs)(Colors: Normal)

Costume 1b
- Pennrose Torso 1b (tank top)(Colors: Normal, Red, Blue)
- Pennrose Arms 1b (bare arms for use with tank top)(Colors: Normal)


Costume 2
- Pennrose Torso 2 (wool coat and sweater)(Colors: Normal, Red, Blue)
- Pennrose Arms 2 (wool coat)(Colors: Normal, Red, Blue)
- Pennrose Thighs 2 (plaid skirt)(Colors: Normal, Red, Blue)
- Pennrose Boots 2 (wool leggings)(Colors: Normal)

Costume 2b
- Pennrose Torso 3 (White shirt and sweater vest)(Colors: Normal, Red, Blue)
- Pennrose Arms 3 (White shirt sleeves, rolled up)(Colors: Normal, Red, Blue)


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                  Installation
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- Put the "UTGame" folder in your local Unreal Tournament 3 folder (C:\Documents and Settings\...\My Documents\My Games\Unreal Tournament 3\).

- Click "Yes" to overwrite (this doesn't overwrite anything that isn't related to my mods, and should ensure all files are placed within the correct structure).

 ! If you are installing more than one character from the Avania faction, you will need to either overwrite or skip the Avania.u, Avania_Characters.int, and UI_Avania.upk files, as they are redundant between characters (Overwrite the files with those of the most recently updated character to be on the safe side, and do not overwrite Avania.u if you are already using the Avania First Person Arms pack).

 ! Tails will be enabled by default, and their bots will have tails by default. In order for tail physics to work, make sure you install the Avania Arms and Anims pack installed, and are using the Avania.u file included in that pack. If you don't want to use the tails, see below.

- Find character in game under the "Avania" faction.

 ! If you have duplicate entries on your character list, go to your \\Documents\My Games\Unreal Tournament 3\UTGame\Config folder and either delete your UTCustomChar.ini file (it will be rebuilt next to you run UT3 and will automatically add all installed characters) or open your UTCustomChar.ini file and scroll down to the bottom and find the duplicate character entries remove them manually (this option may be better if you have .ini modifications or custom characters that don't have automatic .ini patchers).

 ! If you do not want to use tails, or have tails on bots, either edit your config folder UTCustomChar.ini manually, or overwrite the UTCustomChar.ini file in (UTGame\Published\CookedPC\CustomChars\CH_Avania_Pennrose) with the UTCustomChar.ini file in (No Tail Version ini) folder. Then delete your main UTCustomChar.ini config file in the (Documents\My Games\Unreal Tournament 3\UTGame\Config) folder, and let it be automatically regenerated the next time you start the game.

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             Notes and Contact Info
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I highly recommend using MapMixer for UT3. It is a very useful and convenient UI mod, and provides a much more PC-esque experience than the console oriented default UI.
MapMixer also lets you customize your bots, player character, preview their animations, and save multiple configurations all in-game.

Questions? Comments? Have a problem to report?

Feel free to reach me at tristikov@hotmail.com or at www.tristancobbanimation.com.

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                  Change Log
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1/7/2014, 1.4 - Updated textures, minor rigging fixes, updated hair mesh, and added new torso and arms set.
8/1/2013, 1.3 - Added new Hair + Tail part for use with the new tail physics (requires Demonus Arms + Anims), updated head mesh, and head texture to support tail, moved bandana texture to head so that it loads correctly.
7/15/2013, 1.2 - Completely rebuilt head and costume 1 textures for scratch (updated to the new 1024x1024 size), added new torso without jacket and bare arms, made bandana a selectable part, and made head and hair seperate parts.
4/9/2013, 1.11 - Made minor updates to rigging.
3/20/2013, 1.1 - Unified arm/torso seams and rigging for better customization, sharpened diffuse textures, reduced specular and specular power maps to 1024x1024 and sharpened them too, greatly reducing unnecessary file size.
Release 1.0