WAR-Marooned

A Level for UT3

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General Info
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Title: WAR-Marooned

Filename: WAR-Marooned.rar

Author: Cosmix

eMail Address: thorsten.hamann@arcor.de

Release Date: 17.10.2008

Version: v1.0


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Installation
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Unzip WAR-Marooned.rar

Move all files into C:\Documents and Settings\YOURNAME\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps

If the directory does not exist, create it manually.

Type "open WAR-Marooned" in the console, or select the level in a multiplayer/instant action game.


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Author's Notes
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I worked nearly a year on this map. It's a large outdoor scenario for 16-64 players.

The map comes with 4 node setups. The main setups are (default) with and without orb (No_Orb).
Two additional setups are 'Straight_Match' with one primary each side and a straight line to the enemys core and 
'Quick_Match' with only 3 nodes between the cores.
If you make use of the last two setups there is a darkwalker spawning each base.

The map has a lot of kismet sequences. Some nodes are covered and Leviathans are blocked till they get freed by the shape-charge.
Further I make use of some physics. The center node is on a low-grav area. There are 3 boulders flying in this area and help to protect the node.
You can make some funny car/hoverboard stunts using the ramps along the crater.


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Benchmarking
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You can start a flythrough of the map and bench with an application like Fraps. Start the map as an instant game without bots.

Open the console and type: causeevent flythrough


You can start a FlyThrough and bench the map with your system. Start the map as follows:

C:\...\Unreal Tournament 3\Binaries\UT3.exe" WAR-Marooned?causeevent=FlyThrough?quickstart=1?nocusto mchars=1?numplay=0 -seconds=330 -unattended -novsync -fixedseed -CaptureFPSChartInfo=1 -nomoviestartup

The results of the benchmark will be put in the following directory as an HTML page format.

My Documents\My Games\Unreal Tournament 3\UTGame\Stats

More infos about benchmarking @ EPIC Forum "http://utforums.epicgames.com/showpost.php?p=25019114&postcount=13"


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Copyright / Permissions

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ANY bug fixes, fixes, changes, and tweaks may only be implemented by the author. 
No other person or party is allowed to release a modified version of this map without the author's permission.

You MAY NOT charge any money for this map or any of its embedded content.

You MAY distribute this level through any electronic media (internet (web/ftp), FIDO, local BBS, Magazine coverdisk etc.), provided you include this file.

