

Map
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Map name:		Itarion
Map game type:		DOM, DDOM
Version:		1.0
Date:			20 / 11 / 11
Players:		8 - 16
Requirements:		UT3 + Patch 2.1 + Titan Pack

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Author
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Author name:		Steve Loiselle (Stevelois)
Country:		Canada
Lauguage:		French
Homepage:		http://stevelois.wordpress.com


Author
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Author name:		Steve Loiselle (Stevelois)
Country:		Canada
Lauguage:		French
Homepage:		http://stevelois.wordpress.com


Story / Histoire
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Itarion, a station in space that is held in place by its various electromagnetic fields. It places the player in a reduced gravity, only the more agile players will survive.

Itarion, une station dans l'espace qui se maintient en place par ses diffrents champs lectromagntiques. Elle positionne le joueur dans un lieu a gravit rduite ou seul les joueurs les plus agiles pourront survivre.


Install
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Extract the archive into:

"My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps" directory. If this folder is not currently on your system, you can safely create it. The archive contains:

DOM-Itarion.ini
DOM-Itarion.txt
DOM-Itarion.ut3
DOM-Itarion_LOC_int.upk


Details
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Itarion is an extremely simple project using a cubic architecture for the entire design. A minimum of textures and effects are used because the focus of this map is its simplicity and playability.

The features:

- When the Belt spawn, nearby white stripes will switch yellow and return white when the armor is taken
- When the Bezerk spawn, nearby white stripes will switch red and return white when the powerup is taken
- When the KEG spawn, nearby white stripes will switch green and return white when the powerup is taken
- When the Redeemer spawn, nearby white stripes will switch blue and return white when the weapon is taken
- When the UDamage spawn, nearby white stripes will switch purple and return white when the powerup is taken
- There are rows of 5 cubes in various spots which each cube represent one of the item in this order; KEG, UDamage, Belt, Redeemer, Bezerk. It will change to the item color when its available and then return white when the item as been taken
- 100% custom materials, all made from scratch using Nobiax textures
- Custom music, the track is Anesthetic by Alexandr Bulgarov


Special thx, credits
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- The UOF team to help me out in general, you're a kick ass team !
- Special THX to Achernar, Bl!tz and Odedge for your precious help along the way, much appreciated, your the best bro's :D
- Alexandr Bulgarov for the music track (http://xcentricnoizz.com & http://alexbulgarov.com)
- Nobiax for his awesome textures (http://nobiax.deviantart.com)
- Epic for the editor & assets


Final maps for UT3 (newer to older)
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DM-Valon
Greed-Mgane Winter Edition
DM-Mako L2
CTF-Mako
DM-Amyrade
DM-Mgane
DOM-Itarion
DM-Itarion
Greed-Amissa Night Edition
DM-Amissa Night Edition
DM-Amissa
CTF-Citius
CTF-Fatima
DM-Aly Second Edition
DM-Aly Night Edition FPS
DM-Aly Night Edition
Greed-Nano
DM-Nano
DM-Station 12


Legal
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Unreal Tournament 3 2007 Epic Games, Inc. Unreal is a registered trademark of Epic Games, Inc. ALL RIGHTS RESERVED. All other trademarks are the property of their respective owners.

I have spent many months developing my maps, so please ask me permission before doing anything with my maps or using any of my custom stuff from my maps in your own works and WAIT for a yes/no. It is customary in the mapping community to give credit to the source of any custom resources that you use, so including me in the map's readme credits for any of my resources used is appreciated. My maps is for personal use only, you may not sell, lease or rent my maps.