Map Name: Crashed Assault
Author: Andrew Swain
Version: 1.00
Description: Suggested 6 - 14 player deathmatch map


Comment:
This is my final project for Level Design 2 at the Art Institute of Vancouver. 
After two experimental kismet heavy maps that failed, this 
was crammed together in 17 hours straight and I was fairly pleased with the results. 
Not including those failed two, this is my 3rd map made on the unreal engine. 

If I ever get my other two maps working, I will be sure to release them. 
One is a treasure hunting scenario, where players need to bring back randomly spawned treasures without dying
and dropping them for opponents to steal. 

The other is a catapult scenario, where teams must unlock catapults at their base to launch their own bodies
at the opposing core causing damage. 





INSTALLATION:

Unzip all files from Level Files to:
My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps





Free to distribute, but do not claim ownership of this map.
 
Comments or feedback can be sent to andrewpswain@gmail.com