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Name    : BR-LavaGiantClassic2K9SE              
Version : 2.0 Final
Author  : HO0815XX (UT3 Conversion)
Email   : HO0815XX@T-Online.de
Players : 6-32
Credits : Me, XceptOne (UT99), Spoondog (UT2K3/4), Epic (for the Unreal-Games),
          xtremexp (UT3 Converter), Odedge (DirectionalJumpPadSquares), 
          Lord_PorkSword (Hubble Textures), 1XTreme (Testing SE-Version 1.x),
          Counterblast (Many suggestions/ideas)
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Install:
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Extract BR-LavaGiantClassic2K9SE to My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps

SecondEdition:
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Improved materials, skydome and so on .....

V 1.1 Changes:
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Fixed texture glitches (found by counterblast) and other minor things.

V 2.0 Changes:
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Optical and acoustical enhancements, fixed places where you can go stuck.
Most of this things are created in cooperation with >Counterblast< (He makes the VCTF-Version)

Description:
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BR-Version of CTF-LavaGiantClassic2K9SE, designed for >Reliquary's UT3 Bombing Run<

Note: You should set >AllowVehicles=True< in the mod-settings, or the map doesn't work correct.

Have phun !
