DM-1on1-Fisted-SE

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List of fixes:
-Made it easier to jump up to ammo plateu from belt entrance
-Added a box on the middle area which can be used to jump up to the top RL area
-Switched Stinger with Sniper.
-Removed an edge you could collide with when jumping to the sniper area
-Made the level brighter
-Made the belt goo pit a little less deep making it possible to double jump out
-Removed a flying statel up in the roof
-Removed an enforcer ammo pack by the top RL.
-Reduced the shinyness of the metal floor material.
-Added a jump pad at 50a area.


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Installation instructions:
Unrar this file in your correct installation path under the "Documents and settings" 
folder.
(My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps)




Author: 
Thomas "DoKosten" Wollbekk (26). Senior World Designer and Tecnical Coordinator for 
the MMO game "Age Of Conan". www.ageofconan.com

Time spent:
Aproximately 13 hours. I had to learn UT3ed etc since this is my first serious map on an
UT engine since 1999.


Level Description:
I wanted to make a turbo action filled mega fisted fast paced level of death and at the
same time leave room for tactical play. The main focus is gameplay and I was actually
quite inspired by one of my favorite Q4 maps Phrantic when doing this level.
There is no shock or sniper rifles in this map and the reason is that since the level 
is quite open I did not want it to become camper-strike, and I also wanted this map to 
be played in its own way for more variation. I hope it proves to be good enough for 
competetive play. If not, then be prepared for a -SE version. ;-)



Thanks to:
The Camel clan (Kamelene)
Forseti!
Junk52!
Hourences
GoiracH
ecko
ctan

Special thanks to my girlfriend Heidi for being so patient with me using so much time
on making games and doing game related stuff... =)


Contact:
Please don`t hesitate to ask if you have any questions or simply wanna give me some
feedback on the level.

E-mail: thomw@online.no