PepperPot Rocket Launcher

Description:

PepperPot rockets are like bees: A single bee (or rocket in this case) is but a minor distraction, but a whole swarm of them can take down an enemy many thousands of times their size. Nine rockets can be launched simultaneously, which left to themselves will simply carry on in a straight line, as rockets like to do. However the PepperPot also comes with a dart gun which fires a dart fitted with a homing beacon. The rockets will automatically pick up the signal and home in on it with remarkable agility.
The homing beacon has a range of over 20km, and its signal is encrypted to avoid interference from other PepperPots operating in the area. The darts incorporate miniaturized Translocator technology, so a single dart can be automatically recalled many times, removing the need to carry extra darts. They transmit limited information about what they are attached to back to the rockets, allowing them to behave in an intelligent manner. For instance, when homing in on a living target they will initially spread out wide and then converge on the target, making them more difficult to avoid. When homing in on an inanimate object they will remain closely bunched until they near the target, then they will spread out to increase their effective area of effect. The darts are extremely resilient, capable of withstanding an indefinite number of rocket impacts.
To assist in precise employment of the weapon, auditory feedback will be given when a dart has attached itself to a living target, and also when rockets have successfully locked on to a homing signal. More detailed information is displayed on the retro-look dot-matrix display.

Usage:

- Primary-fire launches nine small rockets. Tapping fire will allow the rockets to home in on the secondary dart, if one is present. Holding fire will force the rockets in to dumb-fire mode.
- Secondary-fire launches a dart which attracts primary rockets. The dart can be attached to walls, floors, people or just about anything really. Try darting someone, then dodging round a corner and surprising them with a bunch of rockets which will find the poor victim very attractive. The dart will automatically translocate back to the gun after 10 seconds or when you fire it again, so only one dart can exist at once per PepperPot. Listen for the 'ping' when a dart has hit a player.