Helios/Steorra

Description:

Originally developed as an anti-aircraft weapon, the Helios uses a revolutionary new form of micro-fusion reactor to produce large quantities of both neutrons and gamma rays, which are collected in a reflection chamber to be columnated and accelerated out of the barrel with a linear accelerator. This beam of radiation is so energetic that it can compress and heat even the very air to such a degree that spontaneous nuclear fusion occurs, leaving a trail of what are literally miniature stars in its wake. It takes two seconds to fully recharge after each shot, but the Helios may be re-fired before that at a reduced power output if required.

Also available is the Steorra, an enhanced version of the Helios featuring a larger, more efficient reflection chamber and a higher power accelerator. Equip your armed forces with a couple of these and you will gain instant respect from other major governments. Please note that the Steorra is banned by interstellar treaty in many parts of the galaxy due to the large quantities of highly radioactive waste it produces; Please check with your superiors before committing to a purchase.

Usage:

The Helios and the Steorra are identical in operation except that the Steorra is much more powerful, doing a minimum of 100 damage, and it doesn't need any ammo.

- Primary-fire is a powerful beam that will pass straight through anything but solid walls; Try lining up a couple of enemies and shooting both with one shot. It uses locational damage with reduced damage for hitting a limb, normal damage for the torso and extra damage for a head-shot (note that this applies to Invasion monsters too). It takes two seconds to recharge fully, but may be fired before then for a faster firing rate with exponentially reduced damage (so it pays to wait for a full recharge). Note that the Helios always uses one ammo per shot, regardless of how charged it is.
- Secondary-fire is a standard zoom. It has brightness-enhancement properties, perfect for low-light conditions.