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**Special*Skaarj*Pack*V3**
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(C)Scavage (Ace1208)

Introduction:
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The Swiss Army Target Painter gives the user the ability to choose between several
types of air strikes and supports.


How to Install:
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StrikePackage.u > System
StrikePackage.ucl > System
StrikePackage.int > System
SATPHelp.txt > Help (Optional, but recommended)


Note.........Important to read this!!!!!!
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*You must have the 3369 Patch along with the Editor's Choice Bonus Pack as well.

*After that, start UT2004 and go to Settings >> Input >> Configure Controls.
Scroll down until you find "Switch SATP Fire Mode" in the "SATP Mutator" Section.
Pick a key to use for that action; personally I chose 'z', but it's up to you.
This will allow you to change the firemode of the Swiss Army Target Painter.


NOTE: Dedicated Servers
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It is recommended that you add this to your ut2004.ini:


ServerPackages=StrikePackage


List of Firemodes:
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Napalm: Similar to the original Target Painter, this version calls in a napalm strike in a targeted area.  Targets within range of the strike will immediately develop severe burns, and loss of oxygen due to the intense flames.

Hammer Strike: Ones an area has been painted, a fast moving bomber sweeps in and drops a heavy explosive projectile that can pulverize through almost any armored vehicle. 

Spider Mine Pit: Instead of deploying explosives, a plane will drop a device into the battlefield that produces a number of spider mines in a short amount of time.  Watch as your enemies unknowingly walk into your minefield just to be overran by a swarm of spider mines.

Vehicle Airdrop: Unlike other painters that use attack-based methods, this useful device calls in an airdrop which spawns a random vehicle to whatever position you mark. This can be used whenever you want a little extra firepower, protection, or just as a means of transportation.

Smoke Screen: A passive form of air support that drops in a canister that releases and creates a smokescreen to allow for quick getaways.

Strafe Run: Calls in a squadron of four bombers in a formation that together use their under turrets to rip apart any enemy within their direction.  These attack planes are also equipped with air-to-air missiles to shoot done enemy aircrafts within their range.

Shockwave Displacer: Delivers a bomb that produces a massive shockwave to disperse enemy units.

Gunship: Once called in, the user will immediately be able to control a remote turret underneath the bomber.  The user will then be able to guide laser-guided smart bombs to wherever the user is focusing on.


Credits.....One More!
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Id like to give credit to the following for borrowing their mods to use as reference guides:

(c) GlassBoy's "MayhemWeapons" mod
(c) GreatEmerald's "U2Weapons" mod
(c) MadNad's aka Mr. Pants "Excessive Overkill" mod
(c) Shawn "Monarch" Yarbrough's "Air Power" mod
(c) U4E Team's "Unreal 4 Ever" mod

Infinity Ward & Treyarch for inspiration.



(C) Scavage (Ace)