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Date: 19/05/12
Author: Shaun Goeppinger 
Version: 2
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// Description
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This mutator allows corpses to be gibbed further, it also
allows you to set how much fatal damage will cause a player to 
gib completely.

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// Installation
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.u files go in the System folder
.ucl files go in the System folder
.ini files go in the System folder

The mutator class name is: GibableCorpsesv2.MutGibCorpses

The mutator appears in the mutator menu screen as GibableCorpsesv2

The mutator should add itself to the serverpackages automatically.

If it does not, the serverpackages line is:

ServerPackages=GibableCorpsesv2



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// Configuration
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In the GibableCorpses.ini file there are 3 settings:

CertainGibness=-40 //this is the amount of extra final damage (which kills the player) that will cause it to gib completely. (Note that it is a negative or minus number).
CorpseTotalGibDamage=40 //how much damage (in one shot) a corpse should take to gib completely.
RagdollLifeTime=10 //this is how long the ragdolls stay on the ground before they start to deres (if you move out of view completely they may be destroyed earlier)

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// Credits
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Shaun Goeppinger

www.unreal.shaungoeppinger.com