Author: sinistral

Installation: Place .u , .ucl and .ini files in your UT2004/System folder, or in Linux your .UT2004/System folder if you prefer.
Enable one or both mutators in the in-game mutator menu.


This pack contains two mutators which reduce bots' dodging abilities.

The BotsDodgeLess mutator works by adding "if ( FRand() < ReductionPercent) return false;" right before the code that tells the bots to dodge. The default ReductionPercent is 0.7 (70%).
You can adjust this in the BotsDodgeLess.ini. Only the first digit past the decimal point will be utilized. The game will not automatically create this ini if you delete it. 
This will not affect bots dodge jumping to move faster. The function that controls bots dodging is called TryToDuck for some reason.

If you lose your BotsDodgeLess.ini, download this mutator again or create a BotsDodgeLess.ini with the following:

[BotsDodgeLess.BDL]
ReductionPercent=0.700000

The BotsDodgeLinkAltLess mutator works by reducing the Link Gun's WarnTargetPct value
from a default of 0.200000 to 0.050000. When making this mutator, I realized that the games original code had the primary and secondary fire of the link gun
flipped. So I had to alter the value in linkfire.uc and not linkaltfire.uc as you would expect. I could't get this mutator to work with an adjustable variable
so if you want to adjust it you'll have to decompile, change, and recompile it.


Credits:
The BotsDodgeLinkAltLess mutator was built using the weapon mutator tutorial from https://beyondunrealwiki.github.io/pages/weapon-mutator-tutorial.html as a template.
The BotsDodgeLess mutator was built using Wormbo's SmarterBots mutator as a template. If you like SmarterBots and BDL I suggest adding my gameplay changes to SmarterBots so
you can use them both.

These mutators are probably not compatible with UTComp so I recommend HexedUT2k4 for your brightskin/weapon hitsound needs.
https://github.com/hexengraf/HexedUT2k4

