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Jefe's UT Trainer Girl Team Color Update



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What you're getting, and some notes:


This is an update to the UT Trainer girl model pack released Travis Tom (Visimo), Scott Ruggles & Keshaun Watts.  The original skins lacked team skins on all but the default model. I began working on this skin pack as a request by foibos, who runs an ONS-32 server at TechCom.cz.  I first attempted contact with the original authors 3 months ago to get their blessing, but still haven't heard from them. The original readme states: 

"The design, model and textures of "Trainer Girl" are copyright to Travis Tom and Scott Ruggles.  The model and textures are free to distribute on a non commercial basis. All credits therin are must be included with any distribution."

I believe that this release is covered by that statement, but I would prefer their explicit permission.  I will release a version with an updated readme once I hear from them.

*UPDATE*  I've been contacted by Keshaun Watts, who did texture work on the original set, and he has given me his full blessing.  In fact, he's working toward getting this pack ported to UT3. http://forums.epicgames.com/showthread.php?t=674387  

I created 4 team color textures for each character, made new specularity maps for skaarjhunter, purpletrainer, femalestormtrooper.  The previous versions shared the TrainerGirl specularity map, which led to some parts being shiny where they weren't supposed to be.  There are 3 new animation files; they are unchanged except for which lower hair texture is specified. That means that the redhead is completely a red head now, and the blonde is fully blonde. And best of all, the blue skin for TrainerGirl no longer has "RED TEAM" printed on the back of her blouse. 

The original pack had 4 total characters. There are now 5 color variations selectable for each of those original characters, each complete with 4-team support, and a further 10 hidden (for each) as "DUP"s, for a total of 60 characters.  The hidden versions are the alternate hair color versions. I thought it would be overkill to have them all selectable by default, but if you would like to be able to select them and play as them, just open up the .UPL replace Menu="DUP" with Menu="SP" on each one. The nice thing is that other people who have this model pack installed will be able to see your version online even if they didn't make the same modification. If you don't change anything, you will still see the alternate versions as random bots.  In addition, there are also 4 UT-Comp compatible characters.



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Version History:


1.0 - (2009-01-07) 

1.01 - (2009-05-19)  Updated readme and fixed error in int file; no other changes.



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How to Install:


Extract .ukx files............. to UT2004/Animations
Extract .utx files............. to UT2004/Textures
Extract .upl files............. to UT2004/System
Extract .int files............. to UT2004/System   


You do not have to remove the files from the original version, but you can. Either way if people are using the old version of this skin, you will see the new version with team colors.



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Credits:


Character Concept:	         	Travis Tom (Visimo)
Mesh:			             	Travis Tom
Rigging:			         	Scott Ruggels
Scripts	:		             	Scott Ruggles
Original Textures:	         	Travis Tom,  Scott Ruggles & Keshaun Watts
Original Texture Effects:    	Scott Ruggles  
New Textures and Effects:    	Jefe
Repeatedly 
bugging me to release this:		Foibos



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Contact/feedback:

Jeffrey_d_99@y.a.h.o.o.c.o.m   (remove excess periods, spam protection)
 
Jefe on the Epic Games messageboard -  http://forums.epicgames.com/

http://www.xfire.com/profile/jefejefejefe/



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My other Ut2004 files


http://ut2004.levels4you.com/downloads.l4y?cat=search&author=jefe

http://www.fpsbanana.com/members/589752

http://skincity.beyondunreal.com/?section=author&action=show_infos&id=43



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Bonus Video with featuring this model pack:


http://www.xfire.com/video/44c2b/