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+TITLE: Unreal Tournament 2004 Rayman Player Model [Version 0.2]
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Author: Ayasme
Completion Date: 10/13/2012

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File Info:

Straight from the Glade of Dreams comes the tenacious limbless wonder, Rayman!
Constructed in some few hours, Rayman is my first successful attempt at creating a character for the game.

Changelog:

10/14/2012: First Release

10/16/2012: [Version 0.1] Welded his meshes together for a cleaner look, adjusted his hands to be somewhat away from his body, Slightly shrunk and a few other minor changes.

11/11/2012: [Version 0.2] Added "Rayman (Vortex)" skin in upl file, Significant changes have been made to his bone assignments, he is now properly animated without any of those nasty flaws in the previous 2 releases. Hair has been weighed to his spine bone for animation, he's also now properly alligned to the floor and his "Vehicle_Driving" translation has been fixed (no longer sunk inside vehicles).

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To Do:

Voicepack
Team Colors

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Installation:

Place Rayman.ukx in the "Animations" folder in your Unreal Tournament 2004 directory.
Place Rayman.upl in the "System" directory.
Place RaymanTex.utx and RaymanVortex.utx in the "Textures" directory.

Now browse your characters list in the game and look for Rayman.
Enjoy!

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Tools used:

MilkShape 3D 1.8.5
Umodel
GIMP 2.6
UnrealEd

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Credits:

Rayman Fan2000 (The Models Resource) for ripping the Rayman model from Hoodlum Havoc.
Gildor for creating the Umodel tool.
tidel for his easy and very straightforward MilkShape to UT2004 tutorial (http://www.youtube.com/watch?v=THpX3uquQ_A). :)
UbiSoft for creating the Rayman character and franchise.
Epic Games for creating Unreal Tournament 2004 and all the other UTs.

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