-----Ut2004 Character overview------


This adds the very same soldier from the Unreal Engine 2 Demo demonstration to Unreal Tournament 2004. In the demo he made a few air kicks and showed the facial animation that the egnine could do back then. I decided to recreate him into UT2004 as a playable character.



--Character design--

He wears a bronze/golden armor typical to the other human fighters in the tournament, but has a few alien symbols on it, wich might hint that he might have been given this armor as a gift form an alien warrior. He has brown hair and green eyes and has the well known Unreal U symbol as a scar on his left side of the forehead. On his face he has also a bit of war painting if looked closely.


--How to install--

By now many already know how to install, but for newer players or lazy old farts ho might have forgotten.

Just extract all the folders into the Ut2004 foldier (where you have it installed) and it sall be all set. You find him in the character selection menu.

You can also use the installer to effectivly install the character into your game. This option is recomended for Newbies.


--What you get in this version--

The character ofcorse

His Shoulder Paldrons are now on him

He has now an much more detailed armor than before.
And also he has Detail Textures on over 2000 pixels, wich means very high quality.
but to use them, you need to turn on Detail Textures on.
My project is also to make an MegaTexture version of the armor.

He also now have his own Voicepack to use. I wont tell you where the voice is from. You have to
figure that out yourself, but i can give you a hint. The voice comes from a game that came out in the year 2000 and made by
Novalogic.


----Known bugs---

1: His hands have 1 missing vertics point so there are 1 hole, otherwise the model is fine.

2: Due to the high poly model, it takes a little time to load this character.

3: Never tested him online, but works perfectly via LAN if both have him.

4: Due to youngsters and graphical nerds alike, it does not get much downloads. So i need your support with this.
I worked hard to make this guy a reality in the game.

5: Could'nt create anymore bugs to tease people with, so it be all.


---History---
V0.1- Never released, mostly a retexture of an existing character.

V0.2- Ditto, but worked with the head.

V0.3- finished with the head and anounced the character to the public.

v0.4-Had skeletal data problem and had to reRig the model.

v0.5- WIP Release, had no shoulder paldron and low rex textures.

v0.6- Mostly texture tuning

v0.7- Added the shoulder paldrons and armor sigma and back cross plate in gold.

V0.8- Secound release with shoulder paldrons and unique voice pack. Detail textures included. 

--Credits--
Myself for recreating the model and the textures.
Epic Games For the character design and your amazing game engine.
Abobe For Photoshop CSS5
Mete Ciragan, chUmbaLum sOft for creating Milkshape, the tool was the best thing i ever used!
For everyone ho has downloaded this model!
--


---Things to do---
Add more details to his armor and lower body.
Try to make more personal story about him.
