This is the readme for my complete randomness model.
The model was built from random pieces of random models (Mostly Valve characters).
I built it originally just for a stress relief beetween my other projects and my real life,
but it got so cool that i wanted to release it.

Also good news for people waiting my other projects:

I learnt how to use smooth in 3dsmax. So no more super-high-poly models (actually i learnt it a month ago).
CSS models are soon complete. Even thought i have to rig them all over again, but it's not a too much work.

Models used:

TF2 Spy           (torso+arms)
TF2 Heavy         (hands)
TF2 Engineer      (glasses)
HL2 Headcrab      (as himself)
Renamon           (legs)
Bluevixen/Krystal (tail)

Credits of models above:

VALVe (for TF2 and HL2 models)
Ryokukitsune (Renamon)
Charleyfox (Bv/Krystal)

Skinned By Me

Programs used:

Same as before...

If you want more of these randomness models, send me a PM.

FishJerky 14.8.09