ReadMe for VCTF-Strip Mine][ for Unreal Tournament 2k4
----------------------------------------------------

               Title: VCTF-Strip Mine][
            Filename: VCTF-StripMine][.ut2
              Author: Toonces T. Cat
       eMail Address: toonces@rgv.rr.com
         Website URL: http://deadcats.teamut.com
        Release Date: April 12, 2004
         Last Update: No Updates
             Version: v1.1

Credits:
Beta Testers: [DC]DRCray, [DC]Slayer, [DC]Puma, [dc]Unreality
Many thanks to TsN|Byte for the most excellent VCTF Translocator Mutator.
Also thanks to TseTse for thinking of building the TLs into the level itself.

Other levels by author:

UT99:
CTF-Evil Exor
CTF-Acid Pipe
CTF-Acid Pipe-Under Seige
CTF-An Acid Pipe Xmas
CTF-Car Park]|[
CTF-Die Guys!

UT2003:
DM-(INV)Blue World
DM-(INV)Little Liver
The Dead Cat Invasion Map Pack
The Dead Cat Special Weapons Map Pack
The Dead Cat Normal Weapons Map Pack
The Dead Cat Bombing Run Map Pack
The Remote Strike Map Pack
...plus about 15 other assorted CTF and Invasion levels

UT2004:
CTF-(2K4)Acid Pipe Classic][
CTF-(2K4)Acid Pipe Xmas
CTF-(2K4)Ancient Evil
CTF-(2K4)Boom Boom Bridge
CTF-(2K4)Car Park Classic
CTF-(2K4)Dead Cat Gulch][
CTF-(2K4)Denali Pass
CTF-(2K4)Gully Washer
CTF-(2K4)Lilly Liver
CTF-(2K4)Parallel Worlds

VCTF-Acid Pipe
VCTF-Ancient Evil
VCTF-Boom Boom Bridge
VCTF-Car Park Road Rage][
VCTF-Dead Cat Gulch][
VCTF-Denali Pass
VCTF-Gully Washer
VCTF-Lilly Liver
VCTF-Parallel Worlds


====================================================================================
Play Information
----------------

                Game: Unreal Tournament 2k4
          Level Name: VCTF-Strip Mine][
           Game Type: Vehicle CTF
            Botmatch: Yes
       Single Player: No
            Teamplay: Yes
        New Textures: Yes
          New Sounds: No
           New Music: No
        New Mutators: No
                Mods: The level has Translocators built into it...Many thanks to TsN|Byte for his most excellent mutator that allows this to work. The level may also be played using TsN|Byte's original mutator. It in no way conflicts with the standard Epic TLs or the ones built into this map. The only other non-standard setting is that the Leviathans only respawn every 5 minutes in stead of 2 minutes.

====================================================================================
Construction
------------

                Base: Scratch Built
          Build Time: 2 Weeks
   Ideal Playercount: 10 to 16
      Editor(s) Used: UED 3.0
          Known Bugs: Pipe support collision hulls fixed in v1.1

====================================================================================
Installation
------------
Unzip VCTF-StripMine][.ut2.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open VCTF-Strip Mine in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

====================================================================================
Extended Description
--------------------

This abandoned strip mine is one of Liandri's newest arenas for the Tournament. The high temperatures, toxic fumes, and carcinogenic dust are almost as hazrdous to the players' health as the enemy team. Either way, you're dead already.

====================================================================================
Author's Notes
--------------

This is, I believe, the first VehicleCTF level that has been fully pathed for the bots. The bots will drive all of the vehicles and will man all of the gunners positions as well. All spawn points, except for one on each of the long pipe runs, are behinds the base walls. No spawn points are located within range of the Leviathans. They will, eventually, use the Leviathans, but not right away. That is an intentional design consideration and not an oversight. The bots will play the map well on any setting, but are superb at Masterful or above. It originaly had flying vehicles in it, but it is much more of a slugfest as it is now...and that is what I what I was attempting to create.

Enjoy!

-Toonces

====================================================================================
Copyright / Permissions
-----------------------
This level is copyright 2003, by Toonces T. Cat.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UnrealŪ Tournament 2004 (c)2004 Epic Megagames, Inc.  All Rights Reserved. Unreal 
and the Unreal logo are registered trademarks of Epic Megagames, Inc.  All other 
trademarks and trade names are properties of their respective owners.

====================================================================================
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http://nalicity.beyondunreal.com/

