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Title                   : VCTF-Rivals-Final

Gametype		: UT2004 VCTF

Version                 : 1.0

Release Date            : July 2005

Filename                : VCTF-Rivals-Final.ut2

Author                  : Agent Scully

Web Page                : check with me and I'll tell you if its happening yet.

Email			: Ionium@gmail.com

Description             : A map for a clan contest I did, industrial setting.



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--- Play Information ---

Game                    : Unreal Tournament 2004
Level Name              : VCTF-Rivals-Final
Botsupport 		: Yes
New Sounds              : Yes
New Graphics            : Yes
New Music		: Yes
New StaticMeshes	: Yes
Known bugs              : There must be some. But I haven't found them.


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I have an P4 2.0, 1024 RAM, and a Radeon 9800 pro with 128 MG mem.
my game settings are 
Res 1280 x 1024
32 bit
gamma 1.15
brightness 0.50
Contrast 0.50
I put this all down because I know how varied game settings can be, causing levels to look too dark on some peoples machines.

 

Comments

Thanks again to the people at Epic for once again releasing the Editor,
Its just a fantastic creative tool.



Installation
------------


Extract everything to C:\UT2004\


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Copyright / Permissions
-------------

Please don't use my toilet paper.


Other maps by me
-------------

http://unrealtournament2004.filefront.com/file/VCTFTimberlandSE;29720 

http://nalicity.beyondunreal.com/map_hub.php?mid=7763


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Unreal ® Tournament 2004 © 2003 Epic Games, Inc. Raleigh, N.C. USA. Unreal and the Unreal logo are registered trademarks of Epic Games, Inc. ALL RIGHTS RESERVED. Unreal Tournament 2003 was created by Digital Extremes in collaboration with Epic Games Inc. Manufactured and marketed by Infogrames, Inc., New York, New York, under license from Epic Games, Inc. The Atari trademark and logo are the property of Infogrames.  All other trademarks are the property of their respective owners