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Level Summary
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Title                : Lonesome Glen
Level Name           : ONS-LonesomeGlen ECE Edition
Filename             : ONS-LonesomeGlen-ECE.ut2
Version              : SE
Release Date         : 7-Jan-2005
Author               : Blitz
Email Address        : blitzthethief@delta-quadrant.net
Web Site             : http://www.unrealplayground.com/mapper.php?id=1685

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Installation
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Copy the .ut2 file to your <ut2004>\Maps directory.
Copy the .ogg file to your <ut2004>\Music directory.

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Level Details
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Game                 : Unreal Tournament 2004
Min. Patch Level     : 3339 and ECE Bonus pack required
Type                 : Onslaught
Recommended Players  : 14-20
Mods                 : Vultures
Description          : The high ridges and dense fog have vanquished 
this quiet valley to distant memory for all but a few.

Known Bugs           : None
Construction Time    : 1 month
Editor Used          : UnrealEd 3.0
Base Level           : ONS-LonesomeGlen, VCTF-LonesomeGlen (also by me)
New Textures	     : Yes, some skins, some terrain and skybox textures, particles, etc.
New Meshes           : Yes: beer bottle, tire, and rim courtesy of Lord_Simeon
New Scripting        : Yes, vultures
New Music            : Yes, 2B-LonesomeGlen
New Sounds           : No

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Acknowledgements
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Music composed by Gary "Two Beans" Jordan
twobeans@excite.com
http://www.eyeofthewarp.com/twobeans/music.htm
Used with permission.

The following people provided helpful advice/feedback on 
the ECE version of this map: Lecter, Zinia, King Mango, 
and Aquablue.

Special thanks to Lord_Simeon for the custom meshes that
I carelessly left at the bottom of the river, and to Two Beans for the
awesome music!  Also to King Mango, Scourgem, MortalPlague, and 
SuperApe for feedback on the alpha version.

Thanks to the folks at unreal playground for beta 
testing the VCTF version: Spiff, |HERO|Duo Maxwell, 
Hawkwind, adv1, SabbathCat, and Cobra (who spent lots 
of time spectating my bots, and found a few silly 
mistakes: thanks!) And finally, those who had a look at
the ONS version: Homeslice, ArcadiaVincenne, Two Beans,
and (again) MortalPlague.

Thanks to Zinia for some helpful advice on gameplay in 
both the original and the ECE version.

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Author's Notes
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This map includes a custom mutator that spawns vultures above the
heads of players that die.  This script is tuned to be
as effecient as possible so that it does not affect gameplay
performance.

The special edition is mainly gameplay changes from the
first edition.  I removed one of the "choke" link setups
and replaced the goliath at the center node with a hellbender.
I did some minor path tuning, fixed many collision issues,
and added a double-attack link setup.  Finally, I added a 
few "autumnal" touches.

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Copyright, permissions
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Copyright ©2005 by Blitz.  All rights reserved.

Authors may NOT use this mod as a base to build additional
mods, mutators, levels, or other content without our expressed, 
written permission.

You are NOT authorized to distribute this mod EXCEPT in its
original, unmodified form with THIS file attached in its original,
unmodified form.

You are NOT authorized to charge fees for the sale, use or 
distribution of this mod without our expressed, written 
permission.  This includes, but is not limited to, compilation 
CD's, disks or software bundles.

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Unreal Tournament 2004 ©2004 Epic Games, Inc. Raleigh, N.C. USA. 

Unreal is a registered trademark of Epic Games, Inc. ALL RIGHTS RESERVED. 
All other trademarks are the property of their respective owners. 

--------
This map/mod is not supported by Atari, Epic, or any such parties'
subsidiaries.
