DATE: May 23, 2011 (Monday) - The popular Killing Floor map, The Hive251 by kicker, has now been revised so as to be playable. Made some changes so there will be less lag.
The zombie spawns are made to stop and "destroy" when the player reaches a certain spot. Enabling the player to experience less lag and full gameplay. NOTE: The player also gets
to find his way around the sewer. Directional signs are placed at passageways. Changed setting on triggers, trigger type from TT_PlayerProximity to TT_HumanPlayerProximity.

You can edit or make changes in the map if you want. Just please take the time to read this important message - http://dottie33.freewebpages.org/webpub30/1234567.htm.

