DATE: April 30, 2010 - This is a Killing Floor 2.50 revised map. I made several changes to the KF-HauntedMansion map. Relocated the player start spawns to the bottom of map (in cave). And placed several doors to exits/entrances that opens only after the end of rounds. A few movers are triggered to enable passage to upper level (i.e., ladders). NOTE: There are a couple of blocked passages at the starting point. The player needs to throw nade in front of mover (blockage) in order to go through.

P.S. Please read this important message - http://dottie33.freewebpages.org/webpub30/1234567.htm
