================================================================

Title                   :Xaeyr Castle
Version                 :1.5
Size			:19.7 mb
Release Date            :December 22, 2007
Filename                :DM-XaeyrCastle.ut2
Author(s)               :Bobby 'Xaeyr' Strange
Email Address           :xaeyr2007@yahoo.com
website                 :None as yet

Other levels by Xaeyr   :None as yet

Special thanks to  	:The Unreal Wiki (http://wiki.beyondunreal.com/wiki/)

--- Play Information ---
Game                    :Unreal Tournament 2004
Level Name              :Xaeyr Castle
Single Player           :Bots
Recommended players     :2-4 Players, but may be better suited for 1-on-1

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--- Construction ---
Editor used             :UnrealED 3 (Duh!)

Other Programs Used     :None

Construction Time       :A couple weeks, once I sat down and really focused on it

--- Construction methods ---

This started out as an indoor AND outdoor level, but I decided to close the castle gate and just make it indoor for now. Perhaps later I will open the gate and expand to the outside, as right now there are some nice additions waiting outside for someone to see. This level is mostly made from BSPs, but I managed to add some nice eye candy in the form of meshes. I think it all came together nicely in the end. If you look at it in UnrealEd, you'll notice that the castle is actually twice as tall (or more) as it is inside. This is because it started out WAY bigger than I should have made it, and it became overwhelming for my first level. So I added a brush which rendered the top half invisible if viewed from the outside. But, this does leave me room to expand upwards in the future if I choose to do so  :)  I am particularly proud of my "prisoner"  :)  He took me a while to figure out, lol

--- Brushes and meshes used ---

STATIC MESHES: All of the meshes (at least I think I got them all) I used were imported into myLevel from other "official" UT2K4 mesh packages. There are no new ones

TEXTURES: Same as meshes, except for the portal and flame textures. Those are from EpicParticles.utx and EmitterTextures.utx, which you should have already

MUSIC: KR-Infernal-Realm.ogg (Should have this one already also. If not, you can hear the nice sound effects)

--- Known bugs ---

None that I found, but I'm sure some of you more experienced mappers/players can find ones I missed

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Installation
------------
extract the *.ut2 file to your /Maps directory


Extended description:
--------------------
The game says it all


Author's Notes
--------------
This is my first attempt at mapping. I think I did a pretty good job for my first time, if I do say so myself  :)  Hopefully my maps will improve with practice. Any and all feedback will be most appreciated  :)



Copyright / Permissions
-----------------------
This level is copyright 2007 by Bobby 'Xaeyr' Strange

Authors may NOT use this level as a base to build additional levels.  Custom 
Scripts and Textures may not be used without authors permission.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

UNREAL TOURNAMENT 2004 (c) 2004 Epic Games, Inc. All Rights Reserved. Distributed by Infogrames, Inc. under license. UNREAL and the UNREAL logo are
registered trademarks of Epic Games, Inc. All other trademarks and trade names are properties of their respective owners.
