===========================================================================

Title                   : DM-US-Outback

Gametype		: UT2004 Deathmatch/Team Deathmatch

Version                 : 1.0

Release Date            : May 16, 2005

Filename                : DM-US-Outback.ut2

Author                  : {NYA}VejOut  (Original AS version: AS-Outback by Lord Simeon)

Email			: usmappers@gmail.com

Group/Organization      : United Scriptors (http://unitedscriptors.org)

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--- Play Information ---

Game                    : UT2004
Level Name              : US-Outback
Player Count:  Max:     : 24
               Min:     : 12
Botsupport 		: YES
New Sounds              : NO
New Graphics            : YES
New Music		: NO
Redeemers               : YES
Known bugs              : None
Comment 		: This is a conversion of the Asault map AS-Outback to DM style, with permission from Lord Simeon. (original AS ReadMe at the end of this ReadMe) The story continues... The brewery has been put out of business, but that has also cause the bar to go out of business too. There are a few stragglers around here in the Outback that need to be cleared out, so put another shimp on the barby and pop some heads off!
============================================================================

--- Construction ---

Editor(s) used          : UnrealEd 3.0
construction Time       : N/A
===================================

Installation
------------

Unzip and install the:
DM-US-Outback.ut2 file into your UT2004\Maps folder.
OutbackDecor.usx file into your UT2004\StaticMeshes folder.
OutbackTex.utx file into your UT2004\Textures folder.
APubWithNoBeer.ogg file into your UT2004\Music folder.

All .uz2 files are for the redirect.

========= Begin Original AS ReadMe ======================================================

AS-Outback

Level design by me, Lord Simeon
I hope you enjoy this map.

Graphic Design by PostPunk (aka Vaughan Risher) -- I'm not sure how many individual graphics and textures 
I made for this little beauty of a map, but there are ton.  Each one was lovingly assembled using my brain 
and photoshop 7.0.  With  that program, if you can think it, it can be done.

Random AI help and coding stuff coutesy of Blitz and SuperApe. Without these guys, i probably couldn't have
made this map. So many issues that were over my head, and they came to the rescue every time.
My hats off to them.


Skybox by KingMango, guru of TerraGen :)

Kangaroo model and animations by Superape - 
Glenn 'SuperApe' Storm : Animator, Mapper, Flak Monkey.
    http://wiki.beyondunreal.com/wiki/SuperApe
For links, tips and tricks on adding Roos to your custom map, look here:
    http://wiki.beyondunreal.com/wiki/SuperApe#0.5


Music track - A pub with no beer - Slim Dusty R.I.P.
A true Australian legend, rest in peace mate, rest in peace.

========= End Original AS ReadMe ========================================================

Copyright / Permissions
-----------------------

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this .zip for free through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UT2004 (c)2004 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UT2004 and the UT2004 logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.