DM-MCE-Relativity
     -The first UT2004 map ever to feature fully independent gravity zones!


Installation
============
Extract the folders to your UT2004 folder.
If you plan on hosting servers, you *MUST* add escherPhysicsCode.u
to your serverPackages. You do this by opening UT2004.ini and adding
the line
                 ServerPackages=escherPhysicsCode
Under the rest, in the [Engine.GameEngine] section.



GamePlay
========
Whilst this is pretty bug-free and feels like normal UT movement, there
are a few things to be aware of.
- You will most likely get stuck from walking or become slippery at some 
point. If this happens, just tap your jump key and everything should
return to normal.
- When walking down slopes, you will move a bit faster and with less control.
- Bots are completely unsupported until I can find interested AI coders.
- We've also included some extra code embedded in the map to make all the
  weapons and pickups black and white. You won't see this if you're playing
  as a remote client, but it's not really that important anyway.



Credits
=======
pospi   - Code, BSP and UnrealEd Stuff
  pospi.spadgos.com
Suave   - Textures
Minna   - BSP and Meshes

Uses code from SolidSnake's viewport overlay mutator.