


         Title: Dm-DesertWar-Final
         Filename: Dm-DesertWar-Final.ut2
         Release Date: 25.09.2008
         Mail: admin.bloodybeauty@tiscali.nl
      
Credits:
Devlyn Napoli, for use of Atakapa Chopper static, download: http://unrealtournament2004.filefront.com/file/Atakapa_Chopper_Umod;28241
Red Orchestra, that uses the unreal engine to make a perfect WW2 wargame, i used the german Tiger Tank as a static: http://unrealtournament2004.filefront.com/file/Red_Orchestra_Full;44048 .
Hazel for use of his great skybox textures: http://www.hazelwhorley.com/skyboxtex1_bitmaps.html
Roy Wächter for texture use of the Pandemonium texture pack: http://www.pandemonium-design.de.vu/
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I used the unreal editor and 2 photoprograms .
There are new static meshes and new textures in this map.
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In ut 2003 i always had a lot of fun with the map DM-DesertWar.
There where all kinds off versions in ut2003.
I made a ut2004 version of it.
Super fun, with several redeemer's and painters.
Also the ONS weapons and a supershock rifle are present.
Mutch health, hearts etc, you will need these !
Fast map for a super fragfest !
The scale of the map is overzised, this is done on purpose.

This is the second and final version.
In the first one there where a few small bugs that i have removed.
There are also more blocking volume's added around several items.
The error in the skybox is fixed.

play and have fun with it,
Greetings, willem.
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Unzip the map DM-DesertWar-Final.ut2 in your UT2004/Maps .

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Copyright / Permissions
-----------------------
You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission! 

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact, and notify me. 

----------------------
UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners. 
