Deck17-FPS - Deck17 with a framerate boost.
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No gameplay changes (no changed ammo, weapons, PUs, etc). Only changes 
to pure eye-candy. The map will play exactly the same as Deck-17, but 
with a 10-30% framerate boost. As you will see, the visual changes arent 
that big either, you have to look closely to see any differences (except 
for the removal of fog which is pretty evident).

This map is intended for leagues and cups, but feel free to use it on
pubs as well.

Details:
- Removed Deck16
- Removed the 2*3 lava meshes and replaced them with static sheet
- Fixed 2 broken zone portals
- Added 4 zone portals (roof, shock/amp, flak corrridor, teleporter-RL)
- Removed some hard to spot meshes (mainly above lights, below RL, etc)
- Removed all light cone meshes
- Removed all fog (no real FPS improvement, but clearer map)
- Removed smoke above jump pad

Framerate comparison:

Location				Deck-17	Deck17-FPS    Boost
Top sniper ledge (right), aiming at mg	   77	    89	       15%
On lower sniper, aiming at flak		   178	    200	       12%
On upper RL on stairs, aiming at bio	   79	    146	       85%
Upper bio, aiming at RL/stairs		   91	    122	       35%
On lower biogun (amp), aiming at '17'	   91	    114	       25%

The huge increase in the RL to bio test (79 -> 146) is probably because of
the new zone covering the roof and its meshes, in combination with the
fixed zoon portals close to the RL.

Notice that these are static framerates, the actual increase in framerates 
in a real game will probably be higher.

If you need to get in touch with me, my email is: morphine@telia.com