ReadMe for DM-Cawan for Unreal
------------------------------

               Title: DM-Cawan
            Filename: DM-Cawan
              Author: andré 'Kantham' théoret
       eMail Address: andrw80@hotmail.com
         Website URL: www.geocities.com/kanthamx
        Release Date: 
         Last Update: 
             Version: 1.00

Credits:


Other levels by author:
http://nalicity.beyondunreal.com/view_author.php?aid=2726

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Play Information
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                Game: Unreal
          Level Name: DM-Cawan
           Game Type: 
            Botmatch: Yes
       Single Player: Yes
            Teamplay: Yes
        New Textures: No
          New Sounds: No
           New Music: No
        New Mutators: No
                Mods: 

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Construction
------------

                Base: 
          Build Time: 5 months
   Ideal Playercount: 5
      Editor(s) Used: UED3.0 Photoshop 7.0
          Known Bugs: 

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Installation
------------
Unzip DM-Cawan.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open DM-Cawan in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

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Story
--------------------

The match take place inside a big metropolis. 
Cawan. A old depot that used the human race to make profit with oil and minarals. 
That place also had a café where all the workers could look at the high scape of the city while eating. 
They failed in seeling enought product. 
Then the place has ben abandoned and punks destroyed the place entirely. 
The liandry Totaly rebuilded it and Added the memory of that old peacefull place to work at. 
The batle now take place inside that depot and everything is functional.



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Author's Notes
--------------

I made the skybox inside Bryce2 , they are not stastic meshes
I also used some of the meshes inside DM-Rankin. Thanks hourences.

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Copyright / Permissions
-----------------------
This level is copyright 2003, by andré 'Kantham' théoret.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT 
Interactive Software, Inc. under license. Unreal and the Unreal logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are 
properties of their respective owners.

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ReadMe created by NC3's ReadMe Generator.
http://nalicity.beyondunreal.com/