CTF-Kernel

October 29 2006 


Title:  CTF-Kernel
Authors: VoodariuS & Satellence
VoodariuS' Homepage: 
http://voodarius.planetunreal.gamespy.com
Maps by Satellence:
http://nalicity.beyondunreal.com/view_author.php?aid=3111
Music by Daddy Warhol
Daddy_Warhol@hotmail.com  

Description:
This is an unusual ctf map performed in futuristic setting. 
There are three levels: upper, common and lower. Lower and 
common separated by glass. You can see your enemy carrying 
your flag, but you can't kill him thru the glass! (% There 
are also some fun features on this map. To prevent your 
brains from being damaged,
I'd better say: this map is VERY unusual. 
 

Storyline:
No living creature remembers who constructed these giant 
skyscrapers eons ago. No one knows why they still function 
on this deserted planet. 

Credits:
Origin layout of common base level made by Satellence
Whole map except mentioned made by VoodariuS 
Music (TenkaWorld.ogg) composed by Daddy Warhol  

Installation:
.ut2 file go in Maps\
.ogg file go in Music\
.txt file go in Help\ (not necessary)

Creation:
new staticmeshes
new textures
new sounds
bot support
LOD
Maplog: 
http://voodarius.planetunreal.ru/kernel.html (Russian lang.)  

Note:
A. If you get low framerate, make world detail lower (cause of 
low fps is emitters, if you change LOD to lower value it will 
be disable).
B. The music included with this map, 'TenkaWorld.ogg' , may 
not be used by any other developer without express written
permission from Daddy_Warhol@hotmail.com 

Testers:
DicRoNero
Nikoderiko
eXan (http://exan.h11.ru)
Guys @ gearsforums.epicgames.com 

Thanks goes to:
Xyz for better map descriprion
Guys @ mapcore.net for moral help
my testers 

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Any feedback or bug report is appreciated. Have fun!
Sincerely yours, VoodariuS (:
