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Title                   : Hydro-electric powerplant #Nine
Version         	: 2.0           
Release Date       	: 6/12/2004
Filename               	: ctf-HydroNine.ut2
Author                  : Kevin '|IM|Monasta' W********
Email Address       	: Sypherious@hotmail.com
HomePage                : ...

Levels by author
			: UT2003                Ctf-RisingSun
						Ctf-DesertSands
						DM-(IN)DomeOfDOOM
						Ctf-Q3dm18(spacechamber)
						Ctf-BloodBathPRO
			
			: UT2004                CTF-Q3Dm18[SpaceChamber]


		  
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--- Play Information ---
Game                    	: UT2004
Level Name              	: Hydro Nine
Gametype           		: Cap the Flag
Deathmatch              	: 4-10 players
New Music               	: No
New Sounds              	: No
New Textures          	        : No
New StaticMeshes/Models	        : Yes
NewUnrealScript      	        : No
Known bugs              	: None

--- Construction ---
Editor(s) used          	: UnrealEd 3.0
Construction Time      		: 1 hour for this upgrade


Infos
-----
heres a list of crap i fixed...
1. the hanging karma lamps dont work online, so i removed and replaced with normal static meshes.
2. made a few cosmetic changes
3. decreased the polycount of the water surfaces
4. made it so you can turn the steam in the flagrooms off if you set world detail to low
5. made more framerate optimizations


Installation
------------
Unzip the .ut2 file into your UT2003/maps directory.