CTF-Flamebrand ReadMe for 
Unreal Tournament 2004
Release Date: Thursday, May 27, 2004 

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Title:  CTF-Flamebrand  
Filename:  ctf-flamebrand.zip  
Version:  1.00  
Last Update:  Friday, May 29, 2004  
Author:  James 'F L U K E' Beech  
eMail Address:  grandmook@hotmail.com 
Credits:  buzz3D's great VTMs that helped me brush up on a few things, my friend Tim for use of his PC for a few days after mine tapped out
Other Levels By Author:  CTF-Derelict-V2 for UT2k3, CTF-Vagrant for UT



Construction 
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Base:  Original Map, made with resources from the game 
Build Time:  a little over 1 month  
Recommended # of Players:  6-12  
Editor(s) Used:  UnrealEd 3.0  
Known Bugs:  None right now.  



Installation 

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Unzip CTF-Flamebrand's *.ut2 file in your UT2004/Maps directory, then either doubleclick on it, or type 'open CTF-Flamebrand' in the console or select the Map in a Botmatch or an Internet game.



Extended Description 

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The intensity of the searing heat is matched only by the battles that are waged under this lonely mountain.



Author's Notes 

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-This map is my submission for the Make Something Unreal Contest, Phase 3.
-This is my first map for UT2k4.
-I reversed the snow effect's direction and texture to give a subtle weather effect of rising, burning embers.
-my goal was to create a very unique environment by forming the architecture around the terrain, and by using stock resources in creative new ways.
-the mountain-top perch is great for sniping, and lava diving!




Copyright / Permissions 

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This level is copyright by James 'F L U K E' Beech 2004. 
Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author. 
You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission!
You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact.