This is the public beta test of my newest and Final creation for Unreal Tournament 2004.

CTF- Foreground is supposed to be a wide open all-natural arena set in the cascadia mountains. 

The idea: To create a map entirely from scratch: all textures, meshes and geometry will be built from the ground up.

The goal: to make this map playable, fun and have low impact on performance.

What I'm looking to improve after the beta: The map is silent: sounds are next on my list. wether these will be 100% original is still in debate. The water is not finished and will look much more realistic when the full version is released. The foliage will be more varied:including ferns, weeds, and flowers, not just grass. I will also put a shock rifle on the map: one for each base. The beta is to test the gameplay and performance on multiple machines. If you do not enjoy the map, or it does not run well: send feedback to Bluesniper@comcast.net. or contact myself on AIM: Kazeohin. If you do enjoy the map, plaese tell me what you enjoy.

Thank you to all those who are helping with this test.