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CTF-Archanastre
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General info
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Game:		Unreal Tournament 2004
Gametype:	Capture the flag
Title:		Archanastre
Filename:	CTF-Archanastre.ut2
Authors:	Jos 'Sjosz' Hendriks
Webpage:	http://www.dregsld.com/Sjosz/index.html
Version:	1.0
Release date:	03-07-2007

File Installation
-----------------
Place the file CTF-Archanastre.ut2 in your UT2004 Maps folder
Place the file CTF-Archanastre_readme.txt in your UT2004 Help folder

Map info
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Singleplayer:	No
Multiplayer:	Yes, obviously
New textures:	Yes 
New meshes:	Yes 
New sounds:	No
New music:	No
Known bugs:	None

Author info
-----------
Name:		Jos 'Sjosz' Hendriks
Age:		20
Location:	Sheffield, UK
Maps:		UT2003	
			DM-1on1-Frenzy
			BR-Templus
		UT2004	
			BR-Templus2k4
			CTF-Templus2k4
			DOM-DMP-Templus
			DOM-DMP-Dissipate
			DOM-DMP-Enchanted
			cDOM-DMP-Dissipate
			FD-Dissipate
			DM-SG-Scarab
			DM-SG-Minefield
			DM-SG-Grinder
			CTF-UCMP-Aquatica
			DM-UCMP2-Taron
			CTF-OSR-Gladius
			CTF-UCMP-Aquatica_LE
			CTF-UCMP3-Tidal
			DM-TCMP-Gilles
			CTF-TFC-Solemn
			CTF-UCMP4-Virility
			CTF-UCMP4-Virility_LE
			CTF-KG-Chill
Contact:		Sjosz@hotmail.com
			Sjosz1@gmail.com

Description
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Of all temples built, Archanastre certainly isnīt the most decorated, but nonetheless itīs grounds and sober architecture are appreciated by many. That is, until the next match...

Credits
-------	
Credit goes to Sander 'Saka' Kamps for providing me with most
of the level's geometry textures, Aevirex for providing me
with a few really cool banner textures and the sword and
shield. Credit goes to Hazel 'HazelH' Whorley for allowing me
to use a few models and textures from her CTF-UCMP4-Talya.
Credit also goes to Carson 'Dregs' Smith for providing me
with awesome custom weapon/pickup bases and a nice metal
texture. Credit goes to Ben 'Slainchild' Edney for helping me
with several problems with textures and decoration. 
Credit goes to Nathan 'Ender' Day for being with me to work 
on this level's placement since very early on and for 
providing me with a test scrim team, clan FB and credit to
all those who have tested during these scrims.
Finally, credit to the UCMP team for giving some feedback on
the level's progression.

Construction Notes
------------------
Probably my last big project for UT2004, this layout has seen so many changes, tweaks and theme overhauls that I'm amazed it's actually finally done.
The name archanastre is a combination of 2 names of cities in the game Final Fantasy 12 which inspired me to dress the level up in the theme it has now, namely Archadia and Rabanastre. I decided I wanted to go pretty far with BSP this time around, and it turned out quite interesting (without any BSP holes I hope!)

Legal stuff
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This level is copyrighted by Jos Hendriks. Borrowed custom content is copyrighted by the respective authors.
Authors may NOT use this level or its content as a base
to build additional levels, without the author's explicit permission!
Meaning, please consent use of custom stuff in this map via email, people
that release this map's stuff without consent/permission will be horrendously
flamed/sued/spanked/shot at and disregarded as nice people. Please ask permission!

UnrealŪ Tournament 2004 Đ2004 Epic Games, Inc. Unreal is a registered trademark of
Epic Games, Inc. ALL RIGHTS RESERVED. All other trademarks are the property of 
their respective owners.

Please just ask permission before doing anything with this map, and WAIT for a yes/no.
I usually reply emails within a day. This map is part of the KG mappack, permission for
use of certain elements may have to be decided by more people than just myself. This can
take longer than a day. Use one of the contact addresses in this readme.