////////////////////////////////////////////

AS-OneJump-ShieldJumping

Map By )v(indz-$l@y3r

////////////////////////////////////////////

This is my 2nd AS map.The map didnt take very long, its actually a room short
since  couldnt be stuffed putting it in.

KNOWN PROBLEMS:
1.Defenders Spawn in Attackers room

FILE DIRECTORIES:

   .usx = Static Meshes
   .u = System
   .utx = Textures
   .ut2 = Maps