[Public]
Object=(Class=Class,MetaClass=Engine.Mutator,Name=ExcessiveV3.Excessive,Description="Mr.Pants Excessive Overkill for UT2003 V2||Excessive is an over-the-top mod that makes all the weapons super-powerful, turns off self-damage, gives all the players regenerating health and ammo.||Remember, it's not about staying alive; it's about taking as many people as possible out with you.")
Object=(Class=Class,MetaClass=Engine.Weapon,Name=ExcessiveV3.TranslocatorEX,Description="The Excessive Translocator: Look Mommy!! I can flyyyyy!!!")
Object=(Class=Class,MetaClass=Engine.Weapon,Name=ExcessiveV3.ShieldGunEX,Description="The Excessive ShieldGun: |Bullets? What bullets? I thought those were mosquitos. ")
Object=(Class=Class,MetaClass=Engine.Weapon,Name=ExcessiveV3.AssaultRifleEX,Description="The Excessive Assault Rifle: |Now with 2 times the fun for 10 times the chaos! ")
Object=(Class=Class,MetaClass=Engine.Weapon,Name=ExcessiveV3.ShockRifleEX,Description="The Excessive Shock Rifle: The Excessive Shock Rifle:|Blast your enemies back to the Stone Age with this skullcracker! ")
Object=(Class=Class,MetaClass=Engine.Weapon,Name=ExcessiveV3.LinkGunEX,Description="The Excessive Link Gun: The Excessive Link Gun:|Please donate plasma...even tho this kind will take your life instead of save it... ")
Object=(Class=Class,MetaClass=Engine.Weapon,Name=ExcessiveV3.BioRifleEX,Description="The Excessive Bio Rifle: The Excessive Bio Rifle:|Never again will someone ask 'Is that a gun in your pocket, or are you just happy to see me?' ")
Object=(Class=Class,MetaClass=Engine.Weapon,Name=ExcessiveV3.MinigunEX,Description="The Excessive Minigun: |Supplying the lifetime allowance of lead for 100 men in 10 seconds ")
Object=(Class=Class,MetaClass=Engine.Weapon,Name=ExcessiveV3.FlakCannonEX,Description="The Excessive FlakCannon: |It Slices! It Dices! It turns your enemies into mush like never before!")
Object=(Class=Class,MetaClass=Engine.Weapon,Name=ExcessiveV3.RocketLauncherEX,Description="The Excessive Rocket Launcher:|As good a jumping machine as it is a blood sprayer.  Primary rockets shoot fast and furious, and the secondary fire loads up to 5 rockets in 3/4 of a second. Don't forget, your opponent has one of these loaded waiting for you.")
Object=(Class=Class,MetaClass=Engine.Weapon,Name=ExcessiveV3.SniperRifleEX,Description="The Excessive Sniper Rifle: |Redefines 'Reach out and touch someone' And you can bet you'll touch them somewhere special ")
Object=(Class=Class,MetaClass=Engine.Weapon,Name=ExcessiveV3.RedeemerEX,Description="The Excessive Redeemer: |Quickly and easily paints the walls, ceiling and floor a beautiful rusty red  ")
Object=(Class=Class,MetaClass=Engine.Weapon,Name=ExcessiveV3.PainterEX,Description="The Excessive Painter: |Warning - DO NOT use to paint your house ")
Object=(Class=Class,MetaClass=Engine.Weapon,Name=ExcessiveV3.FlameThrowerEX,Description="The Excessive Flame Thrower: |Never have to invite anyone to a BBQ again, since they'll be the BBQ! ")
Object=(Class=class,MetaClass=Xinterface.GUIUserKeyBinding,Name=ExcessiveV3.ExcessiveInputEX)

[TranslauncherEX]
ItemName="Excessive Translocator"

[ShieldGunEX]
ItemName="Excessive ShieldGun"

[AssaultRifleEX]
ItemName="Excessive Assault Rifle"

[ShockRifleEX]
ItemName="Excessive Shock Rifle"

[LinkGunEX]
ItemName="Excessive Link Gun"

[BioRifleEX]
ItemName="Excessive Bio Rifle"

[MinigunEX]
ItemName="Excessive Minigun"

[FlakCannonEX]
ItemName="Excessive Flak Cannon"

[RocketLauncherEX]
ItemName="Excessive Rocket Launcher"

[SniperRifleEX]
ItemName="Excessive Lightning Gun"

[RedeemerEX]
ItemName="Excessive Redeemer"

[PainterEX]
ItemName="Excessive Painter"

[FlameThrowerEX]
ItemName="Excessive Flame Thrower"
