ReadMe for Ao-BugCity for Unreal Tournament 2k4
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               Title: Ao-BugCity
            Filename: Ao-BugCity.ut2
              Author: Jason "Rehevkor" Estep
       eMail Address: jcestep@xtn.net
         Website URL: 
        Release Date: 9/11/2004
         Last Update: 9/11/2004
             Version: 1.0

Credits:
Thanks to:
parkar - street light and pa_container static meshes 
(http://www.planetunreal.com/staticreality/)

Rellik - custom music tracks rellik-swarm.ogg and rellik-action.ogg 
(http://www.ocremix.org/detailremixer.php?mixerid=408)

www.wavcentral.com - jet sound effect

Various sources - custom textures (I lost track of who made what. If you see a 
texture you made in the map and you want your name mentioned, just let me know)

Carth, Big_D, Oblivious - Beta testing. Thanks for going nuts in my map so I could 
fix the bugs guys :)

Also thanks to the members of the Blackcat Forums for their help and encouragement 
during the development of this map :)

This release is dedicated to the men and women of the New York City police and fire 
departments for their heroic efforts in the 9/11 terrorist attack.

Other levels by author:
DM-FlowControl
DM-Charged
DM-SilentHell

Get them at http://nalicity.beyondunreal.com/view_author.php?aid=2404

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Play Information
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                Game: Unreal Tournament 2k4
          Level Name: Ao-BugCity
           Game Type: Alien Swarm
            Botmatch: No
       Single Player: Yes
            Teamplay: Yes
        New Textures: Yes
          New Sounds: Yes
           New Music: Yes
        New Mutators: No
                Mods: Alien Swarm

====================================================================================
Construction
------------

                Base: None
          Build Time: 2 months
   Ideal Playercount: 4-8
      Editor(s) Used: UED, Maya PLE, Photoshop 7
          Known Bugs: None

====================================================================================
Installation
------------
Unzip Ao-BugCity.ut2.
Store the *.unr or *.ut2 file in your UT2004\AlienSwarm\Maps\ directory along with 
the others (see guide below), then launch Alien Swarm and either start a custom
map single mission with Ao-BugCityt.ut2 or host a server with it.

Guide:
*.unr and *.ut2 files go in UT2004\AlienSwarm\Maps\
*.umx and *.ogg files go in UT2004\Music\

====================================================================================
Extended Description
--------------------

The city of Blackriver has become the victim of a surprise alien invasion. The swarm 
has overrun the city, and the ISAF Marines have been dispatched to push them back.

However, the aliens damaged the city's air defense system during their attack. The 
ground-to-air targetting is shooting down everything in the sky, including the ISAF 
dropships.

Your crew is one of few to survive the crash landing. You must find a working 
communications station and call an airstrike to eradicate the alien menace; the city 
is beyond saving at this point. Then you must reach the train station and escape 
before the bombers arrive. Good luck marine... You're going to need it.

====================================================================================
Author's Notes
--------------

After playing Alien Swarm for a bit, I thought "I bet it would be fun to make a map 
for this." I wanted to do something a little different from the tight interior levels 
in the official campaign. 

My first attempt was a re-creation of the events in the film Pitch Black, but large 
outdoor areas don't work so well with a small field of view.

I toyed with other ideas for a while, and eventually started sketching out a rough 
map for a city exterior level. Soon enough I was well into Ao-BugCity, and even started 
learning a bit of Maya so I could throw in some custom meshes.

I'm happy with the result, and I hope you enjoy the map as well. Thanks for downloading 
it! :)

====================================================================================
Copyright / Permissions
-----------------------
This level is copyright 2003, by Jason "Rehevkor" Estep.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UnrealŪ Tournament 2004 (c)2004 Epic Megagames, Inc.  All Rights Reserved. Unreal 
and the Unreal logo are registered trademarks of Epic Megagames, Inc.  All other 
trademarks and trade names are properties of their respective owners.

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ReadMe created by NC3's ReadMe Generator.
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