ReadMe for The Decrepit Sector for Unreal Tournament 2k4
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               Title: The Decrepit Sector
            Filename: CTF-KG-Decrepit.ut2
              Author: Nicholas 'CyMek' Richards
       eMail Address: CyMek9@gmail.com
         Website URL: http://www.kranial.net/
        Release Date: 2-28-07
         Last Update: 2-28-07
             Version: 1.0
Credits: HYOOJ thanks to my AWESOME testing crew, Nereid, Virgo47, Strangemodul3, hyrulian, Warden, and all of the Kranial Games team! Bigbig thanks to Greenloves for the lift meshes! Ye rock, and the level would look like pewp without 'em! Thanks to all my friends who talked to me while I was working on this, cheered me up when I was depressed.


Other levels by author: CTF-ColdSnap, CTF-Bleak, CTF-Oraxin, CTF-Catatonic, BR-Sullen, DM-1on1-Staunch, CTF-Rell-v2

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Play Information
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                Game: Unreal Tournament 2004
          Level Name: The Decrepit Sector
           Game Type: Capture The Flag
            Botmatch: Yes
       Single Player: No
            Teamplay: Yes
        New Textures: Yes
          New Sounds: No
           New Music: Yes


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Construction
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          Build Time: 5 months, working 30% of weekends.
   Ideal Playercount: 6-8
      Editor(s) Used: Unrealed 3.0, Photoshop 7
          Known Bugs: Lice, Beetles, June Bugs, Locusts

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Installation
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Unzip CTF-KG-Decrepit.ut2.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or select the Map in a Botmatch or an Internet game.

Guide:
*.ut2 files go in Maps\
*.ogg files go in Music\

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Extended Description
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On a planet covered in city, there are bad parts of town, and then there are BAD parts of town. Built on the cheap by corporate giants, sector 34 was never meant to last long, and the only remaining structures of any value are the com towers that still burn bright to the sky. The once booming light industries housed there have moved on to more profitable places, and the inescapable rusting ferrocrete now houses more crime lords political dissidents than real workers. Crime is not just a way of life here, it's a religion. The winners get to leave this place. And the losers? Well, you aren't one of *those* people, are you? I sure hope not.

I know, the map has some problems to it. If by some accident of fate it becomes a map that is considered for clan play, fire off an email to CyMek9@gmail.com, and I'll make an LE that plays fair and doesn't lag.

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Author's Notes
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I started this map a really long time ago, and stopped working on it three times before I finished it. I'd never planned to make a releaseable level except at the very beginning and the very end. It started out as a deathmatch area, but since I don't know balls about making good DM gameplay, I modified it to fit a CTF game, and it should be a blast. Crazy gameplay. Sorry if yer FPS aren't so great. This level was a huge pain to make. The game area is smaller than 4096x4096 (That's right, smaller than even DM-1on1-Roughinery) but the whole level is more than 10 times that large. And not much of it is symmetrical; only the layout BSP and a precious few staticmeshes. It took forever. Never doing it again. 

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Copyright / Permissions
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This level is copyright 2007, by Nicholas 'CyMek' Richards.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal Tournament 2004 (c)2004 Epic Megagames, Inc.  All Rights Reserved. Unreal 
and the Unreal logo are registered trademarks of Epic Megagames, Inc.  All other 
trademarks and trade names are properties of their respective owners.
