Unreal Tournament 2003

Player Skin - Symmetrical Devastation
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Date Released: October 14th 2002
Author: tF|VincentDragon

Model: Human?
Skin: Arclite
Sounds: Human?
Team Colors : Not Yet
Description:
Kain was choosen one for a secret experiment with envolved hover tank armor parts
implantation into human flesh..Results were surprisingly good...
Result - Coldblood killer with extremely good armor and defence capabilities


Special Thanks to:

Ut2003hq and Flynn for great info and Void for comments ;)
ps.Void i understand what you mean in Dragon Instinct review but dude - its all about 
final result..why ppl should care about the making process ??i didnt steal a shit and
have you though that texture that is "tiled" may be mine own ???so if i create texture
and partially tile it on original blended texture is it illegal/bad or something ?? anyway 
look at end nresult and review that in future...(if we start to think about creation methods 
when we review motherboards for example we might give all manufactors 1/10 because all those
mobos were made in china with cheap labor:) ) cheers


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Installation:
Extract S_devastat into TEXTURE folder, and S_devastat.upl into your SYSTEM folder.

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Bugs : None found 
Bio not changed

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Contact: Vincent_Dragon@hotmail.com

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*Information *

Polycount: this is skin FFS
Texture Resolution: 1024x1024 :)
CTF: duh.
Bots: yes im bot
Custom sounds: in your dreams

* Copyright / Permissions *
Naturally the model and base skin is (C) to Epic, and Digital Extremes
BUT...
Symmetrical Devastation (c) 2002 tF|V1nc3n7Dr4g0n all rights reserved


NOTES:
heh thanx LordNeo i used his txt as base for my readme :)