>>>>README!<<<<
Author: The Helios
Release Date: November 2004
Name: Panther Warrior Version 2.0
Original Model and Meshes: Cobalt (Bot)
T/C: Yes

Installation: Simply put the .utx file on "Textures" folder and the .upl
on "System" folder. Run the game and enjoy the fragging.

Description:

This is the result of some suggestions and comments... most of them from
my brother and friends. They told me that they couldn't see well the
Panther Warrior on LAN-wars (that's bad, because it was my intention) so
I decided to light him up with shaders. This shaders, also, act as the
team colors and make the Panther Warrior easier to find in dark maps.
No more stealth killing, I guess. But the effect remains the same: I tried
to give the feeling of an intelligent red eye and looks pretty good.
I also added a modified shader for the head, for those who want to touch
things and have the whole body covered with shines (actually, head is 
free of shaders because the only thing there is the eye).
So, if you want, you can change the head texture for the shader.
It's up to you.

Thanks go (again) to SaD (a constant in my readmes ^_^), for posting this 
on Skin City, and my brother, for suggesting me the changes and the 
support he gave me on the testing.


Doubts, advices, useless chatting?
Send a mail to gatekeeper_helios@yahoo.com


November 16th, 2004