07.12.2003
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Model Name              	: Morbide
installation directory 	: UT2003
Author                  	: Andrew "R3Koil" Bell
Email Address           	: R3Koil@Bigpond.com
Website URL	: http://users.bigpond.com/geist_dmc

Model description       : This model was never intended to become a ppm for Unreal Tournament 2003, thus its bad technical design and segmented neck/body. Nonetheless, numerous people asked me to transform it into a playable model, so here it is. The original design possessed a cape, which was later scrapped due to animation purposes leaving the model with a single 1024˛ texture. Save the aforementioned problems and some small animation issues, I’m happy with the results and hope you enjoy using it in UT2003.

Additional Credits to   : Epic Games, Digital Extremes, Atari, Polycount, #Model_Design & CGTalk.com

Thanks to               	: (In Alphabetical Order) Fallen, Frankie, Janus, Marine, Rogue13, Rolf Harris, RoryJ., Sadist, Sec…and everyone else who I’ve forgotten. :D
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* Play Information *

CTF Skins               	: Yes
New Sounds              	: No
Animations	: No
RagDoll		: No


* Construction *
Poly Count	: 3241
Vert Count              	: 1960
Skin Count              	: 1*1024˛
Software used             	: 3D Studio Max 5.1, Adobe Photoshop 6.0, UnrealEd 3.0

* How to use this model *

Please place the following files in there respective directories 
MorbideAnim.ukx	:UT2003/Animations
MorbideTextures.utx	:UT2003/Textures
Morbide.upl	:UT2003/System
XPlayers.txt	:Open this file and paste the relevent information in your Xplayers.int file located in UT2003/System directory

* Copyright / Permissions *

Unreal® Tournament 2003 ©2002 Epic Games, Inc. Raleigh, N.C. USA. 

Unreal and the Unreal logo are registered trademarks of Epic 
Games, Inc. ALL RIGHTS RESERVED. 

All other trademarks and trade names are the property of their 
respective owners. 

Unreal Tournament 2003 was created by Digital Extremes and Epic Games,
Inc.. 

This .zip file may be freely distributed provided the archived files remain intact and unaltered.
Contents copyright © Andrew Bell 2003. ALL RIGHTS RESERVED.