This model for Unreal Tournament 2003.

<<< ChameleonMark >>>

1 model and 1 skin(2 versions) are included.

My 2nd Model for UT2K3.

This model has an animated skin. It changes transparency cyclically.

This model is for Bot.
Not for on-line player, recommended. You may get a RED CARD.
If you want to use this as a player, please use "ChameleonMark-OFF". Its transparency animation is removed.



< Known limitations >

In "Player" -> "3D View", the back side of polygons are displayed, though only single side polygons are used. 

The equipped weapon can be seen through the body always, regardless of the transparency.



Auther: Hide    2003/12/22

Modeling: LightWave 7.5
Constructing PSK: MilkShape 1.7.0
Skining: Photoshop 4.0
Packing UKX: UnrealED 3.0

Polygons: 1676
Textures: 2x1024x1024 2x512x512 2x256x512
Team Color Support: No
Custom Animations: No
Custom Sounds: No
Custom Karma: No

To install, just copy the

ChameleonAnim.ukx file to UT2003's Animations folder
ChameleonMark.upl file to UT2003's System folder
ChameleonMark.utx file to UT2003's Texture folder

and, open the XPlayers.int file in your UT2003's System folder and add the following...

ChameleonMark="Name:  ChameleonMark|Age:  32|Race:  Cybernetic Human|Data:|Mark is a half-Bio, half-Mechanical cyborg.|He has a camouflage system, as imagined from his externals.||Now, his camouflage system is ON.||"

ChameleonMark2="Name:  ChameleonMark|Age:  32|Race:  Cybernetic Human|Data:|Mark is a half-Bio, half-Mechanical cyborg.|He has a camouflage system, as imagined from his externals.||Now, his camouflage system is OFF.||"

