DM-Vesuvius

Here's a beta map I made at New Pencil. I wanted to learn the Unreal tools. The guys were extremely patient with me while I went off on a tangeant and cranked it out It takes place inside a volcano. Someone said it looked like Vulcan. I didn't meant this to be the fiction, but I can go along with that...)There are some switches in the level. I really appreciate the time you put into critiquing! I want to point this stuff out again as some people are missing it and I think it's way rad...)

I'd like to point out some things people were missing in the level that make it strategically interresting.

1. You can open the volcano. At the top level (with the Sniper Rifle) there is a switch. The switch opens the aperture for "venting". This gives you access to the entire volcano below. 

2. There is an anti-grav above the core making freefall from the top level less perilous. This is actually one of the best ways to get the goody in the core without damage (assuming you don't get shot on the way down). It's also a great place to kill from, but you're a sitting duck.

3. There is a switch behind each of the health packs in the lava rooms. Taking the pack (or getting close to the switch) will retract the floor. This is a great way to get the bad guys off your back. 

Let me know what you think! I'll still make tweaks to this guy, but mainly I'm off to a new map. Some people with older video cards have said they can't see the "Core" texture. It is complex. For now, I have set a "fallback" texture. So if the core looks like rock and you have an old card, this may be the issue.

Thanks!

Some image links:

http://www.newpencil.com/downloads/shot01.jpg
http://www.newpencil.com/downloads/shot02.jpg
http://www.newpencil.com/downloads/shot03.jpg
http://www.newpencil.com/downloads/shot04.jpg
http://www.newpencil.com/downloads/shot05.jpg

The map is also hosted at:

http://www.newpencil.com/downloads/DM-Vesuvius.zip